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/external/eigen/demos/opengl/
Dquaternion_demo.cpp45 mRadii.push_back(radius); in FancySpheres()
50 float dist = mRadii[0]*0.9; in FancySpheres()
54 mRadii.push_back(radius); in FancySpheres()
80 Affine3f t = Translation3f(c) * q * Scaling(mRadii[i]+radius); in FancySpheres()
85 * (mRadii[i] + radius*0.8); in FancySpheres()
87 mRadii.push_back(radius); in FancySpheres()
101 Affine3f t = Translation3f(mCenters[i]) * Scaling(mRadii[i]); in draw()
111 std::vector<float> mRadii; member in FancySpheres