Searched refs:mScaledGravity (Results 1 – 1 of 1) sorted by relevance
25 private Vector2 mScaledGravity; field in GravityComponent31 mScaledGravity = new Vector2(); in GravityComponent()42 mScaledGravity.set(mGravity); in update()43 mScaledGravity.multiply(timeDelta); in update()44 ((GameObject) parent).getVelocity().add(mScaledGravity); in update()