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Searched refs:mVertices (Results 1 – 4 of 4) sorted by relevance

/external/eigen/demos/opengl/
Dicosphere.cpp40 mVertices.push_back(Map<Vector3f>(vdata[i])); in IcoSphere()
85 ids1[k] = mVertices.size(); in _subdivide()
87 mVertices.push_back( (mVertices[e0]+mVertices[e1]).normalized() ); in _subdivide()
108 glVertexPointer(3, GL_FLOAT, 0, mVertices[0].data()); in draw()
109 glNormalPointer(GL_FLOAT, 0, mVertices[0].data()); in draw()
Dicosphere.h20 const std::vector<Eigen::Vector3f>& vertices() const { return mVertices; } in vertices()
25 std::vector<Eigen::Vector3f> mVertices; variable
Dquaternion_demo.h66 std::vector<Vector3f> mVertices; variable
Dquaternion_demo.cpp258 glVertexPointer(3, GL_FLOAT, 0, mVertices[0].data()); in drawScene()
262 glDrawArrays(GL_TRIANGLES, 0, mVertices.size()); in drawScene()