Searched refs:m_Array (Results 1 – 1 of 1) sorted by relevance
96 for (int i=0,sz=m_Array.GetSize(); i<sz; i++) in Reset()97 delete m_Array.GetAt(i); in Reset()99 m_Array.RemoveAll(); in Reset()108 if (JS_TIMER_MAP * pMap = m_Array.GetAt(i)) in SetAt()117 m_Array.Add(pMap); in SetAt()128 if (JS_TIMER_MAP * pMap = m_Array.GetAt(i)) in GetAt()140 delete m_Array.GetAt(i); in RemoveAt()141 m_Array.RemoveAt(i); in RemoveAt()144 if(m_Array.GetSize() == 0) in RemoveAt()145 m_Array.RemoveAll(); in RemoveAt()[all …]