Searched refs:m_PSRenderer (Results 1 – 2 of 2) sorted by relevance
/external/pdfium/core/src/fxge/win32/ |
D | fx_win32_print.cpp | 290 m_PSRenderer.Init(m_pPSOutput, pslevel, m_Width, m_Height, bCmykOutput); in Init() 306 m_PSRenderer.SetClip_PathFill(&path, NULL, FXFILL_WINDING); in Init() 336 return m_PSRenderer.StartRendering(); in StartRendering() 340 m_PSRenderer.EndRendering(); in EndRendering() 344 m_PSRenderer.SaveState(); in SaveState() 348 m_PSRenderer.RestoreState(bKeepSaved); in RestoreState() 353 m_PSRenderer.SetClip_PathFill(pPathData, pObject2Device, fill_mode); in SetClip_PathFill() 360 m_PSRenderer.SetClip_PathStroke(pPathData, pObject2Device, pGraphState); in SetClip_PathStroke() 371 …return m_PSRenderer.DrawPath(pPathData, pObject2Device, pGraphState, fill_color, stroke_color, fil… in DrawPath() 375 *pRect = m_PSRenderer.GetClipBox(); in GetClipBox() [all …]
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D | win32_int.h | 238 CFX_PSRenderer m_PSRenderer; variable
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