Searched refs:m_attribBuffers (Results 1 – 4 of 4) sorted by relevance
/external/deqp/modules/glshared/ |
D | glsShaderPerformanceMeasurer.cpp | 194 m_attribBuffers.resize(m_attributes.size(), 0); in init() 195 gl.genBuffers((GLsizei)m_attribBuffers.size(), &m_attribBuffers[0]); in init() 202 gl.bindBuffer(GL_ARRAY_BUFFER, m_attribBuffers[attribNdx]); in init() 216 gl.bindBuffer(GL_ARRAY_BUFFER, m_attribBuffers[attribNdx]); in init() 249 if (!m_attribBuffers.empty()) in deinit() 251 gl.deleteBuffers((GLsizei)m_attribBuffers.size(), &m_attribBuffers[0]); in deinit() 252 m_attribBuffers.clear(); in deinit()
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D | glsShaderPerformanceMeasurer.hpp | 124 std::vector<deUint32> m_attribBuffers; member in deqp::gls::ShaderPerformanceMeasurer
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/external/deqp/modules/gles2/performance/ |
D | es2pShaderOperatorTests.cpp | 326 std::vector<deUint32> m_attribBuffers; member in deqp::gles2::Performance::__anon328f41800111::OperatorPerformanceCase 584 if (!m_attribBuffers.empty()) in ~OperatorPerformanceCase() 586 …m_renderCtx.getFunctions().deleteBuffers((glw::GLsizei)m_attribBuffers.size(), &m_attribBuffers[0]… in ~OperatorPerformanceCase() 587 m_attribBuffers.clear(); in ~OperatorPerformanceCase() 642 if (!m_attribBuffers.empty()) in prepareProgram() 643 gl.deleteBuffers((glw::GLsizei)m_attribBuffers.size(), &m_attribBuffers[0]); in prepareProgram() 644 m_attribBuffers.resize(attributes.size(), 0); in prepareProgram() 645 gl.genBuffers((glw::GLsizei)m_attribBuffers.size(), &m_attribBuffers[0]); in prepareProgram() 653 gl.bindBuffer(GL_ARRAY_BUFFER, m_attribBuffers[attribNdx]); in prepareProgram() 666 gl.bindBuffer(GL_ARRAY_BUFFER, m_attribBuffers[attribNdx]); in prepareProgram() [all …]
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/external/deqp/modules/gles3/performance/ |
D | es3pShaderOperatorTests.cpp | 326 std::vector<deUint32> m_attribBuffers; member in deqp::gles3::Performance::__anonf1dfc9820111::OperatorPerformanceCase 584 if (!m_attribBuffers.empty()) in ~OperatorPerformanceCase() 586 …m_renderCtx.getFunctions().deleteBuffers((glw::GLsizei)m_attribBuffers.size(), &m_attribBuffers[0]… in ~OperatorPerformanceCase() 587 m_attribBuffers.clear(); in ~OperatorPerformanceCase() 642 if (!m_attribBuffers.empty()) in prepareProgram() 643 gl.deleteBuffers((glw::GLsizei)m_attribBuffers.size(), &m_attribBuffers[0]); in prepareProgram() 644 m_attribBuffers.resize(attributes.size(), 0); in prepareProgram() 645 gl.genBuffers((glw::GLsizei)m_attribBuffers.size(), &m_attribBuffers[0]); in prepareProgram() 653 gl.bindBuffer(GL_ARRAY_BUFFER, m_attribBuffers[attribNdx]); in prepareProgram() 666 gl.bindBuffer(GL_ARRAY_BUFFER, m_attribBuffers[attribNdx]); in prepareProgram() [all …]
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