Searched refs:m_bMouseDown (Results 1 – 16 of 16) sorted by relevance
15 m_bMouseDown(FALSE) in CPWL_Button()38 m_bMouseDown = TRUE; in OnLButtonDown()49 m_bMouseDown = FALSE; in OnLButtonUp()
25 m_bMouseDown(FALSE), in CPWL_EditCtrl()172 if (m_bMouseDown) return TRUE; in OnKeyDown()250 if (m_bMouseDown) return TRUE; in OnChar()331 if (m_bMouseDown) in OnLButtonDown()334 m_bMouseDown = TRUE; in OnLButtonDown()347 if (m_bMouseDown) in OnLButtonUp()354 m_bMouseDown = FALSE; in OnLButtonUp()364 if (m_bMouseDown) in OnMouseMove()723 if (m_bMouseDown) in SetReadyToInput()726 m_bMouseDown = FALSE; in SetReadyToInput()
82 m_bMouseDown(FALSE), in CPWL_ListBox()308 m_bMouseDown = TRUE; in OnLButtonDown()323 if (m_bMouseDown) in OnLButtonUp()326 m_bMouseDown = FALSE; in OnLButtonUp()350 if (m_bMouseDown) in OnMouseMove()
143 m_bMouseDown = FALSE; in CPWL_SBButton()575 m_bMouseDown = TRUE; in OnLButtonDown()588 m_bMouseDown = FALSE; in OnLButtonUp()621 m_bMouseDown(FALSE), in CPWL_ScrollBar()838 m_bMouseDown = FALSE; in OnLButtonUp()1109 m_bMouseDown = TRUE; in OnPosButtonLBDown()1131 if (m_bMouseDown) in OnPosButtonLBUp()1136 m_bMouseDown = FALSE; in OnPosButtonLBUp()1157 if (m_bMouseDown) in OnPosButtonMouseMove()
155 m_bMouseDown(FALSE), in CPWL_IconList_Content()200 m_bMouseDown = TRUE; in OnLButtonDown()211 m_bMouseDown = FALSE; in OnLButtonUp()219 if (m_bMouseDown) in OnMouseMove()
499 if (m_bMouseDown) in OnLButtonDown()502 m_bMouseDown = TRUE; in OnLButtonDown()534 if (m_bMouseDown) return FALSE; in OnRButtonUp()925 if (m_bMouseDown) return TRUE; in OnKeyDown()1008 if (m_bMouseDown) return TRUE; in OnChar()
29 if (m_bMouseDown) in OnLButtonUp()32 m_bMouseDown = FALSE; in OnLButtonUp()
356 CPWL_Note_CloseBox::CPWL_Note_CloseBox() : m_bMouseDown(FALSE) in CPWL_Note_CloseBox()376 if (m_bMouseDown) in DrawThisAppearance()399 m_bMouseDown = TRUE; in OnLButtonDown()406 m_bMouseDown = FALSE; in OnLButtonUp()
60 FX_BOOL m_bMouseDown; variable159 FX_BOOL m_bMouseDown; variable
24 FX_BOOL m_bMouseDown;
95 FX_BOOL m_bMouseDown; variable
93 FX_BOOL m_bMouseDown; variable
168 FX_BOOL m_bMouseDown; variable
114 FX_BOOL m_bMouseDown;
815 m_bMouseDown(FALSE) in CFFL_Button()849 m_bMouseDown = TRUE; in OnLButtonDown()863 m_bMouseDown = FALSE; in OnLButtonUp()896 if (m_bMouseDown) in OnDraw()
173 FX_BOOL m_bMouseDown; variable