Searched refs:m_blendMode (Results 1 – 1 of 1) sorted by relevance
130 const deUint32 m_blendMode; member in deqp::gles31::Functional::__anon4c605bb30111::AdvancedBlendCase165 , m_blendMode (mode) in AdvancedBlendCase()260 …xt.getRenderContext(), getBlendProgramSrc(sglr::rr_util::mapGLBlendEquationAdvanced(m_blendMode))); in init()449 gl.blendEquation(m_blendMode); in iterate()499 referenceState.blendEquationAdvaced = sglr::rr_util::mapGLBlendEquationAdvanced(m_blendMode); in iterate()528 const bool isHSLMode = m_blendMode == GL_HSL_HUE_KHR || in iterate()529 m_blendMode == GL_HSL_SATURATION_KHR || in iterate()530 m_blendMode == GL_HSL_COLOR_KHR || in iterate()531 m_blendMode == GL_HSL_LUMINOSITY_KHR; in iterate()