Searched refs:m_blockType (Results 1 – 1 of 1) sorted by relevance
662 const BlockType m_blockType; member in deqp::gles31::Functional::__anonabce4bbb0111::BlockArrayIndexingCase671 , m_blockType (blockType) in BlockArrayIndexingCase()690 if (m_blockType == BLOCKTYPE_BUFFER) in init()720 const char* interfaceName = m_blockType == BLOCKTYPE_UNIFORM ? "uniform" : "buffer"; in getShaderSpec()721 const char* layout = m_blockType == BLOCKTYPE_UNIFORM ? "std140" : "std430"; in getShaderSpec()781 …de::Random rnd (deInt32Hash(m_shaderType) ^ deInt32Hash(m_blockType) ^ deInt32Hash(m_indexEx… in iterate()796 …const deUint32 bufTarget = m_blockType == BLOCKTYPE_BUFFER ? GL_SHADER_STORAGE_BUFFER : GL_UNIF… in iterate()