Searched refs:m_has3DSize (Results 1 – 1 of 1) sorted by relevance
1045 const bool m_has3DSize; member in deqp::gles3::Functional::TextureSizeCase1055 , m_has3DSize (texture.type == TEXTURETYPE_3D || texture.type == TEXTURETYPE_2D_ARRAY) in TextureSizeCase()1339 vert << "uniform highp ivec" << (m_has3DSize ? 3 : 2) << " u_texSize;\n"; in genVertexShader()1367 frag << "uniform highp ivec" << (m_has3DSize ? 3 : 2) << " u_texSize;\n"; in genFragmentShader()