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Searched refs:m_input (Results 1 – 3 of 3) sorted by relevance

/external/deqp/modules/glshared/
DglsRandomShaderCase.hpp52 const char* getName (void) const { return m_input->getVariable()->getName(); } in getName()
53 …int getNumComponents (void) const { return m_input->getVariable()->getType().getNumElements(… in getNumComponents()
54 rsg::ConstValueRangeAccess getValueRange (void) const { return m_input->getValueRange(); } in getValueRange()
57 const rsg::ShaderInput* m_input; member in deqp::gls::VertexArray
DglsShaderLibrary.cpp205 std::string m_input; member in deqp::gls::sl::ShaderParser
1367 m_input = input; in parse()
1368 m_curPtr = m_input.c_str(); in parse()
DglsRandomShaderCase.cpp79 : m_input (input) in VertexArray()