Searched refs:m_maxWorkSize (Results 1 – 1 of 1) sorted by relevance
1207 tcu::IVec3 m_maxWorkSize; member in deqp::gls::ShaderExecUtil::ComputeShaderExecutor1240 m_maxWorkSize = tcu::IVec3(128,128,64); // Minimum in 3plus in ComputeShaderExecutor()1250 const int maxValuesPerInvocation = m_maxWorkSize[0]; in execute()