Searched refs:m_optimizedResult (Results 1 – 2 of 2) sorted by relevance
176 , m_optimizedResult (-1.0f, -1.0f) in ShaderOptimizationCase()204 …nceMeasurer::Result& result (bool optimized) { return optimized ? m_optimizedResult : m_unoptim… in result()214 ShaderPerformanceMeasurer::Result m_optimizedResult; member in deqp::gles2::Performance::__anonf46dc3bb0111::ShaderOptimizationCase282 …lt = m_caseShaderType == CASESHADERTYPE_VERTEX ? m_optimizedResult.megaVertPerSec : m_optimizedR… in iterate()
179 , m_optimizedResult (-1.0f, -1.0f) in ShaderOptimizationCase()207 …nceMeasurer::Result& result (bool optimized) { return optimized ? m_optimizedResult : m_unoptim… in result()217 ShaderPerformanceMeasurer::Result m_optimizedResult; member in deqp::gles3::Performance::__anon78e67cbd0111::ShaderOptimizationCase285 …lt = m_caseShaderType == CASESHADERTYPE_VERTEX ? m_optimizedResult.megaVertPerSec : m_optimizedR… in iterate()