Searched refs:m_outLocationSymbols (Results 1 – 1 of 1) sorted by relevance
622 std::vector<const Symbol*> m_outLocationSymbols; member in deqp::gls::ShaderExecUtil::FragmentShaderExecutor657 , m_outLocationSymbols () in FragmentShaderExecutor()658 , m_outLocationMap (generateLocationMap(m_outputs, m_outLocationSymbols)) in FragmentShaderExecutor()714 glu::RenderbufferVector renderbuffers (m_renderCtx, m_outLocationSymbols.size()); in execute()766 for (int outNdx = 0; outNdx < (int)m_outLocationSymbols.size(); ++outNdx) in execute()768 const Symbol& output = *m_outLocationSymbols[outNdx]; in execute()781 vector<deUint32> drawBuffers(m_outLocationSymbols.size()); in execute()782 for (int ndx = 0; ndx < (int)m_outLocationSymbols.size(); ndx++) in execute()