Searched refs:m_pipeline (Results 1 – 2 of 2) sorted by relevance
/external/deqp/framework/opengl/ |
D | gluShaderProgram.cpp | 265 , m_pipeline (0) in ProgramPipeline() 267 m_gl.genProgramPipelines(1, &m_pipeline); in ProgramPipeline() 273 , m_pipeline (0) in ProgramPipeline() 275 m_gl.genProgramPipelines(1, &m_pipeline); in ProgramPipeline() 281 m_gl.deleteProgramPipelines(1, &m_pipeline); in ~ProgramPipeline() 286 m_gl.useProgramStages(m_pipeline, stages, program); in useProgramStages() 292 m_gl.activeShaderProgram(m_pipeline, program); in activeShaderProgram() 299 m_gl.validateProgramPipeline(m_pipeline); in isValid() 302 m_gl.getProgramPipelineiv(m_pipeline, GL_VALIDATE_STATUS, &status); in isValid()
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D | gluShaderProgram.hpp | 153 deUint32 getPipeline (void) const { return m_pipeline; } in getPipeline() 163 deUint32 m_pipeline; member in glu::ProgramPipeline
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