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Searched refs:m_resolveFbo (Results 1 – 4 of 4) sorted by relevance

/external/deqp/modules/gles31/functional/
Des31fMultisampleShaderRenderCase.cpp77 , m_resolveFbo (0) in MultisampleRenderCase()
247 gl.genFramebuffers(1, &m_resolveFbo); in init()
248 gl.bindFramebuffer(GL_FRAMEBUFFER, m_resolveFbo); in init()
333 if (m_resolveFbo) in deinit()
335 m_context.getRenderContext().getFunctions().deleteFramebuffers(1, &m_resolveFbo); in deinit()
336 m_resolveFbo = 0; in deinit()
530 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, m_resolveFbo); in drawOneIteration()
536 gl.bindFramebuffer(GL_READ_FRAMEBUFFER, m_resolveFbo); in drawOneIteration()
579 gl.bindFramebuffer(GL_FRAMEBUFFER, m_resolveFbo); in drawOneIteration()
633 gl.bindFramebuffer(GL_FRAMEBUFFER, m_resolveFbo); in drawOneIteration()
Des31fAdvancedBlendTests.cpp142 deUint32 m_resolveFbo; member in deqp::gles31::Functional::__anon4c605bb30111::AdvancedBlendCase
173 , m_resolveFbo (0) in AdvancedBlendCase()
302 gl.genFramebuffers(1, &m_resolveFbo); in init()
303 gl.bindFramebuffer(GL_FRAMEBUFFER, m_resolveFbo); in init()
358 if (m_resolveFbo) in deinit()
360 gl.deleteRenderbuffers(1, &m_resolveFbo); in deinit()
361 m_resolveFbo = 0; in deinit()
514 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, m_resolveFbo); in iterate()
518 gl.bindFramebuffer(GL_READ_FRAMEBUFFER, m_resolveFbo); in iterate()
Des31fMultisampleShaderRenderCase.hpp121 deUint32 m_resolveFbo; member in deqp::gles31::Functional::MultisampleShaderRenderUtil::MultisampleRenderCase
/external/deqp/modules/gles3/functional/
Des3fMultisampleTests.cpp237 deUint32 m_resolveFbo; member in deqp::gles3::Functional::MultisampleCase
260 , m_resolveFbo (0) in MultisampleCase()
308 if (m_resolveFbo != 0) in deinit()
310 GLU_CHECK_CALL(glDeleteFramebuffers(1, &m_resolveFbo)); in deinit()
311 m_resolveFbo = 0; in deinit()
404 GLU_CHECK_CALL(glBindFramebuffer(GL_DRAW_FRAMEBUFFER, m_resolveFbo)); in readImage()
406 GLU_CHECK_CALL(glBindFramebuffer(GL_READ_FRAMEBUFFER, m_resolveFbo)); in readImage()
525 GLU_CHECK_CALL(glGenFramebuffers(1, &m_resolveFbo)); in init()
526 GLU_CHECK_CALL(glBindFramebuffer(GL_FRAMEBUFFER, m_resolveFbo)); in init()