Searched refs:m_samplerTypeStr (Results 1 – 1 of 1) sorted by relevance
1042 const char* m_samplerTypeStr; member in deqp::gles3::Functional::TextureSizeCase1052 , m_samplerTypeStr (samplerType) in TextureSizeCase()1338 vert << "uniform highp " << m_samplerTypeStr << " u_sampler;\n"; in genVertexShader()1366 frag << "uniform highp " << m_samplerTypeStr << " u_sampler;\n"; in genFragmentShader()