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Searched refs:m_shaderType (Results 1 – 22 of 22) sorted by relevance

/external/deqp/modules/gles2/functional/
Des2fShaderApiTests.cpp330 , m_shaderType (shaderType) in CreateShaderCase()
336 const GLuint shaderObject = glCreateShader(glu::getGLShaderType(m_shaderType)); in test()
344 const glu::ShaderType m_shaderType; member in deqp::gles2::Functional::CreateShaderCase
354 , m_shaderType (shaderType) in CompileShaderCase()
369 const char* shaderSource = getSimpleShaderSource(m_shaderType); in test()
370 const GLuint shaderObject = glCreateShader(glu::getGLShaderType(m_shaderType)); in test()
383 const glu::ShaderType m_shaderType; member in deqp::gles2::Functional::CompileShaderCase
532 , m_shaderType (shaderType) in ShaderSourceReplaceCase()
538 return getSimpleShaderSource(m_shaderType); in generateFirstSource()
552 if (m_shaderType == glu::SHADERTYPE_VERTEX) str += " gl_Position = vec4(variable);\n"; in generateSecondSource()
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Des2fShaderStateQueryTests.cpp2178 , m_shaderType (shaderType) in PrecisionFormatCase()
2202 glGetShaderPrecisionFormat(m_shaderType, m_precisionType, range, &precision); in test()
2219 …if (m_shaderType == GL_FRAGMENT_SHADER && (m_precisionType == GL_HIGH_FLOAT || m_precisionType == … in test()
2270 const glw::GLenum m_shaderType; member in deqp::gles2::Functional::__anon0e95bd220111::PrecisionFormatCase
/external/deqp/modules/gles3/functional/
Des3fShaderApiTests.cpp384 , m_shaderType (shaderType) in CreateShaderCase()
390 const GLuint shaderObject = glCreateShader(glu::getGLShaderType(m_shaderType)); in test()
398 const glu::ShaderType m_shaderType; member in deqp::gles3::Functional::CreateShaderCase
408 , m_shaderType (shaderType) in CompileShaderCase()
423 const char* shaderSource = getSimpleShaderSource(m_shaderType); in test()
424 const GLuint shaderObject = glCreateShader(glu::getGLShaderType(m_shaderType)); in test()
437 const glu::ShaderType m_shaderType; member in deqp::gles3::Functional::CompileShaderCase
586 , m_shaderType (shaderType) in ShaderSourceReplaceCase()
592 return getSimpleShaderSource(m_shaderType); in generateFirstSource()
602 if (m_shaderType == glu::SHADERTYPE_FRAGMENT) in generateSecondSource()
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Des3fShaderPackingFunctionTests.cpp79 glu::ShaderType m_shaderType; member in deqp::gles3::Functional::ShaderPackingFunctionCase
90 , m_shaderType (shaderType) in ShaderPackingFunctionCase()
105 m_executor = createExecutor(m_context.getRenderContext(), m_shaderType, m_spec); in init()
Des3fShaderBuiltinVarTests.cpp99 const glu::ShaderType m_shaderType; member in deqp::gles3::Functional::ShaderBuiltinConstantCase
106 , m_shaderType (shaderType) in ShaderBuiltinConstantCase()
131 … shaderExecutor (createGetConstantExecutor(m_context.getRenderContext(), m_shaderType, m_varName)); in iterate()
Des3fShaderCommonFunctionTests.cpp181 glu::ShaderType m_shaderType; member in deqp::gles3::Functional::CommonFunctionCase
193 , m_shaderType (shaderType) in CommonFunctionCase()
209 m_executor = createExecutor(m_context.getRenderContext(), m_shaderType, m_spec); in init()
Des3fShaderStateQueryTests.cpp3534 , m_shaderType (shaderType) in PrecisionFormatCase()
3549 glGetShaderPrecisionFormat(m_shaderType, m_precisionType, range, &precision); in test()
3628 const glw::GLenum m_shaderType; member in deqp::gles3::Functional::__anon9c4da9840111::PrecisionFormatCase
Des3fShaderOperatorTests.cpp572 , m_shaderType (shaderType) in OperatorShaderEvaluator()
594 m_evaluatedScale = m_scale.getValue(m_gl, m_shaderType); in evaluate()
595 m_evaluatedBias = m_bias.getValue(m_gl, m_shaderType); in evaluate()
606 ShaderType m_shaderType; member in deqp::gles3::Functional::OperatorShaderEvaluator
/external/deqp/modules/gles31/functional/
Des31fShaderIntegerFunctionTests.cpp179 glu::ShaderType m_shaderType; member in deqp::gles31::Functional::IntegerFunctionCase
191 , m_shaderType (shaderType) in IntegerFunctionCase()
207 m_executor = createExecutor(m_context.getRenderContext(), m_shaderType, m_spec); in init()
374 const int integerLength = getShaderUintBitCount(m_shaderType, precision); in getInputValues()
419 …generateRandomInputData(rnd, m_shaderType, type, precision, in0, numValues - DE_LENGTH_OF_ARRAY(ea… in getInputValues()
420 …generateRandomInputData(rnd, m_shaderType, type, precision, in1, numValues - DE_LENGTH_OF_ARRAY(ea… in getInputValues()
428 const int integerLength = getShaderUintBitCount(m_shaderType, precision); in compare()
470 const int integerLength = getShaderUintBitCount(m_shaderType, precision); in getInputValues()
513 …generateRandomInputData(rnd, m_shaderType, type, precision, in0, numValues - DE_LENGTH_OF_ARRAY(ea… in getInputValues()
514 …generateRandomInputData(rnd, m_shaderType, type, precision, in1, numValues - DE_LENGTH_OF_ARRAY(ea… in getInputValues()
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Des31fLayoutBindingTests.cpp232 const ShaderType m_shaderType; member in deqp::gles31::Functional::__anona33a70510111::LayoutBindingRenderCase
266 , m_shaderType (shaderType) in LayoutBindingRenderCase()
311 switch (m_shaderType) in init()
355 …if ( ((m_shaderType == SHADERTYPE_VERTEX) || (m_shaderType == SHADERTYPE_BOTH)) && (maxVertexUnits… in init()
357 …if ( ((m_shaderType == SHADERTYPE_FRAGMENT) || (m_shaderType == SHADERTYPE_BOTH)) && (maxFragmentU… in init()
359 if ( (m_shaderType == SHADERTYPE_BOTH) && (maxCombinedUnits < m_numBindings*2) ) in init()
603 const ShaderType m_shaderType; member in deqp::gles31::Functional::__anona33a70510111::LayoutBindingNegativeCase
632 , m_shaderType (shaderType) in LayoutBindingNegativeCase()
672 switch (m_shaderType) in init()
721 …if ( ((m_shaderType == SHADERTYPE_VERTEX) || (m_shaderType == SHADERTYPE_BOTH)) && (maxVertexUnits… in init()
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Des31fOpaqueTypeIndexingTests.cpp327 const glu::ShaderType m_shaderType; member in deqp::gles31::Functional::__anonabce4bbb0111::SamplerIndexingCase
334 , m_shaderType (shaderType) in SamplerIndexingCase()
446 …de::Random rnd (deInt32Hash(m_samplerType) ^ deInt32Hash(m_shaderType) ^ deInt32Hash(m_in… in iterate()
473 …ShaderExecutorPtr executor (createExecutor(m_context.getRenderContext(), m_shaderType, shaderSpe… in iterate()
664 const ShaderType m_shaderType; member in deqp::gles31::Functional::__anonabce4bbb0111::BlockArrayIndexingCase
673 , m_shaderType (shaderType) in BlockArrayIndexingCase()
705 gl.getIntegerv(limitPnames[m_shaderType], &maxBlocks); in init()
781 …de::Random rnd (deInt32Hash(m_shaderType) ^ deInt32Hash(m_blockType) ^ deInt32Hash(m_indexEx… in iterate()
797 ShaderExecutorPtr shaderExecutor (createExecutor(renderCtx, m_shaderType, shaderSpec)); in iterate()
881 const glu::ShaderType m_shaderType; member in deqp::gles31::Functional::__anonabce4bbb0111::AtomicCounterIndexingCase
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Des31fProgramInterfaceDefinition.cpp106 : m_shaderType (type) in Shader()
269 if (m_shaderType == glu::SHADERTYPE_VERTEX) in isValid()
290 else if (m_shaderType == glu::SHADERTYPE_FRAGMENT) in isValid()
311 else if (m_shaderType == glu::SHADERTYPE_COMPUTE) in isValid()
334 else if (m_shaderType == glu::SHADERTYPE_GEOMETRY) in isValid()
359 else if (m_shaderType == glu::SHADERTYPE_TESSELLATION_CONTROL) in isValid()
384 else if (m_shaderType == glu::SHADERTYPE_TESSELLATION_EVALUATION) in isValid()
Des31fProgramInterfaceDefinition.hpp66 glu::ShaderType getType (void) const { return m_shaderType; } in getType()
80 const glu::ShaderType m_shaderType; member in deqp::gles31::Functional::ProgramInterfaceDefinition::Shader
Des31fShaderStateQueryTests.cpp363 const glu::ShaderType m_shaderType; member in deqp::gles31::Functional::__anonb5b999e60111::ShaderLogCase
368 , m_shaderType (shaderType) in ShaderLogCase()
374 switch (m_shaderType) in init()
411 shader = gl.glCreateShader(glu::getGLShaderType(m_shaderType)); in iterate()
Des31fProgramInterfaceQueryTestCase.cpp1140 const glu::ShaderType m_shaderType; member in deqp::gles31::Functional::__anoncbcbeee00111::VariableReferencedByShaderValidator
1146 , m_shaderType (shaderType) in VariableReferencedByShaderValidator()
1148 DE_ASSERT(m_shaderType < glu::SHADERTYPE_LAST); in VariableReferencedByShaderValidator()
1165 << "Verifying referenced by " << glu::getShaderTypeName(m_shaderType) << " shader, expecting " in validate()
1171 …essage << "\tError, invalid referenced_by_" << glu::getShaderTypeName(m_shaderType) << ", got " <<… in validate()
1172 setError("referenced_by_" + std::string(glu::getShaderTypeName(m_shaderType)) + " invalid"); in validate()
1265 const glu::ShaderType m_shaderType; member in deqp::gles31::Functional::__anoncbcbeee00111::BlockReferencedByShaderValidator
1271 , m_shaderType (shaderType) in BlockReferencedByShaderValidator()
1273 DE_ASSERT(m_shaderType < glu::SHADERTYPE_LAST); in BlockReferencedByShaderValidator()
1305 << "Verifying referenced by " << glu::getShaderTypeName(m_shaderType) << " shader, expecting " in validate()
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Des31fSeparateShaderTests.cpp631 , m_shaderType (shaderType) in RawProgramWrapper()
641 ShaderType m_shaderType; member in deqp::gles31::Functional::__anondb6088e40111::RawProgramWrapper
648 qpShaderType qpType = glu::getLogShaderType(m_shaderType); in writeToLog()
Des31fShaderPackingFunctionTests.cpp79 glu::ShaderType m_shaderType; member in deqp::gles31::Functional::ShaderPackingFunctionCase
90 , m_shaderType (shaderType) in ShaderPackingFunctionCase()
105 m_executor = createExecutor(m_context.getRenderContext(), m_shaderType, m_spec); in init()
Des31fShaderCommonFunctionTests.cpp254 glu::ShaderType m_shaderType; member in deqp::gles31::Functional::CommonFunctionCase
266 , m_shaderType (shaderType) in CommonFunctionCase()
282 m_executor = createExecutor(m_context.getRenderContext(), m_shaderType, m_spec); in init()
1797 …const bool transitSupportsSignedZero = (m_shaderType != glu::SHADERTYPE_FRAGMENT); // executor … in compare()
/external/deqp/modules/gles3/stress/
Des3sLongShaderTests.cpp361 const glu::ShaderType m_shaderType; member in deqp::gles3::Stress::LongShaderCompileStressCase
369 , m_shaderType (caseSpec.shaderType) in LongShaderCompileStressCase()
374 DE_ASSERT(m_shaderType == glu::SHADERTYPE_VERTEX || m_shaderType == glu::SHADERTYPE_FRAGMENT); in LongShaderCompileStressCase()
389 …const glu::ShaderType otherShader = (m_shaderType == glu::SHADERTYPE_VERTEX) ? glu::SHADERTYPE_FR… in iterate()
/external/deqp/modules/egl/
DteglGLES2SharingTests.cpp788 GLenum m_shaderType; member in deqp::egl::GLES2ShaderSharingTest
799 , m_shaderType (shaderType) in GLES2ShaderSharingTest()
823 m_shader = m_gl.createShader(m_shaderType); in createResource()
826 switch (m_shaderType) in createResource()
852 switch (m_shaderType) in createResource()
903 switch (m_shaderType) in renderResource()
933 switch (m_shaderType) in renderResource()
/external/deqp/modules/glshared/
DglsLifetimeTests.cpp579 , m_shaderType (ctx) in ES2Types()
587 , m_shaderAtt (ctx, m_shaderType, m_programType) in ES2Types()
592 &m_bufferType, &m_textureType, &m_rboType, &m_fboType, &m_shaderType, &m_programType in ES2Types()
DglsLifetimeTests.hpp368 ShaderType m_shaderType; member in deqp::gls::LifetimeTests::details::ES2Types