Searched refs:m_shaders (Results 1 – 7 of 7) sorted by relevance
/external/deqp/modules/gles31/functional/ |
D | es31fProgramInterfaceDefinition.cpp | 436 for (int shaderNdx = 0; shaderNdx < (int)m_shaders.size(); ++shaderNdx) in ~Program() 438 …for (int varNdx = 0; varNdx < (int)m_shaders[shaderNdx]->m_defaultBlock.variables.size(); ++varNdx) in ~Program() 439 collectStructPtrs(structTypes, m_shaders[shaderNdx]->m_defaultBlock.variables[varNdx].varType); in ~Program() 441 …for (int interfaceNdx = 0; interfaceNdx < (int)m_shaders[shaderNdx]->m_defaultBlock.interfaceBlock… in ~Program() 442 …for (int varNdx = 0; varNdx < (int)m_shaders[shaderNdx]->m_defaultBlock.interfaceBlocks[interfaceN… in ~Program() 443 …collectStructPtrs(structTypes, m_shaders[shaderNdx]->m_defaultBlock.interfaceBlocks[interfaceNdx].… in ~Program() 450 for (int shaderNdx = 0; shaderNdx < (int)m_shaders.size(); ++shaderNdx) in ~Program() 451 delete m_shaders[shaderNdx]; in ~Program() 452 m_shaders.clear(); in ~Program() 462 m_shaders.reserve(m_shaders.size() + 1); in addShader() [all …]
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D | es31fProgramInterfaceDefinition.hpp | 120 std::vector<Shader*> m_shaders; member in deqp::gles31::Functional::ProgramInterfaceDefinition::Program
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/external/deqp/framework/opengl/ |
D | gluShaderProgram.cpp | 334 m_shaders[shaderType].reserve(m_shaders[shaderType].size() + 1); in init() 336 m_shaders[shaderType].push_back(new Shader(gl, ShaderType(shaderType))); in init() 337 m_shaders[shaderType].back()->setSources(1, &source, &length); in init() 338 m_shaders[shaderType].back()->compile(); in init() 340 shadersOk = shadersOk && m_shaders[shaderType].back()->getCompileStatus(); in init() 347 for (int shaderNdx = 0; shaderNdx < (int)m_shaders[shaderType].size(); ++shaderNdx) in init() 348 m_program.attachShader(m_shaders[shaderType][shaderNdx]->getShader()); in init() 372 for (int shaderNdx = 0; shaderNdx < (int)m_shaders[shaderType].size(); ++shaderNdx) in init() 373 delete m_shaders[shaderType][shaderNdx]; in init() 381 for (int shaderNdx = 0; shaderNdx < (int)m_shaders[shaderType].size(); ++shaderNdx) in ~ShaderProgram() [all …]
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D | gluShaderProgram.hpp | 184 …bool hasShader (glu::ShaderType shaderType) const { return !m_shaders[shaderType].emp… in hasShader() 185 …int getNumShaders (glu::ShaderType shaderType) const { return (int)m_shaders[shaderTy… in getNumShaders() 186 …rInfo (glu::ShaderType shaderType, int shaderNdx = 0) const { return m_shaders[shaderType][shad… in getShaderInfo() 194 std::vector<Shader*> m_shaders[SHADERTYPE_LAST]; member in glu::ShaderProgram
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/external/deqp/modules/gles2/functional/ |
D | es2fShaderApiTests.cpp | 224 …st glu::ShaderType shaderType) { DE_ASSERT(hasShader(shaderType)); return *m_shaders[shaderType]; } in get() 229 std::map<glu::ShaderType, glu::Shader*> m_shaders; member in deqp::gles2::Functional::__anon43fcf5650111::ShaderAllocator 240 …<glu::ShaderType, glu::Shader*>::iterator shaderIter = m_shaders.begin(); shaderIter != m_shaders.… in ~ShaderAllocator() 242 m_shaders.clear(); in ~ShaderAllocator() 247 if (m_shaders.find(shaderType) != m_shaders.end()) in hasShader() 259 m_shaders[shaderType] = shader; in createShader() 269 delete m_shaders[shaderType]; in deleteShader() 270 m_shaders.erase(shaderType); in deleteShader() 281 m_shaders[shaderType]->setSources(1, &cSource, 0); in setSource()
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/external/deqp/modules/gles3/functional/ |
D | es3fShaderApiTests.cpp | 277 …st glu::ShaderType shaderType) { DE_ASSERT(hasShader(shaderType)); return *m_shaders[shaderType]; } in get() 282 std::map<glu::ShaderType, glu::Shader*> m_shaders; member in deqp::gles3::Functional::__anon4e5cec070111::ShaderAllocator 293 …<glu::ShaderType, glu::Shader*>::iterator shaderIter = m_shaders.begin(); shaderIter != m_shaders.… in ~ShaderAllocator() 295 m_shaders.clear(); in ~ShaderAllocator() 300 if (m_shaders.find(shaderType) != m_shaders.end()) in hasShader() 312 m_shaders[shaderType] = shader; in createShader() 322 delete m_shaders[shaderType]; in deleteShader() 323 m_shaders.erase(shaderType); in deleteShader() 334 m_shaders[shaderType]->setSources(1, &cSource, 0); in setSource()
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/external/deqp/modules/egl/ |
D | teglGLES2SharingThreadedTests.cpp | 90 const SharedPtr<Shader> getShader (int index) const { return m_shaders[index]; } in getShader() 91 void addShader (SharedPtr<Shader> shader) { m_shaders.push_back(shader); } in addShader() 92 int getShaderCount (void) const { return (int)m_shaders.size(); } in getShaderCount() 102 std::vector<SharedPtr<Shader> > m_shaders; member in deqp::egl::GLES2ThreadTest::GLES2ResourceManager 126 SharedPtr<Shader> shader = m_shaders[index]; in popShader() 128 m_shaders.erase(m_shaders.begin() + index); in popShader()
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