Searched refs:m_stagePresent (Results 1 – 1 of 1) sorted by relevance
433 bool m_stagePresent[glu::SHADERTYPE_LAST]; member in deqp::gles31::Functional::__anon1fa03e770111::ResourceDefinition::ShaderSet443 deMemset(m_stagePresent, 0, sizeof(m_stagePresent)); in ShaderSet()462 m_stagePresent[stageNdx] = stagePresent; in ShaderSet()470 m_stagePresent[type] = true; in setStage()477 return m_stagePresent[stage]; in isStagePresent()491 if (m_stagePresent[stage]) in getPresentMask()