Searched refs:m_structs (Results 1 – 5 of 5) sorted by relevance
309 for (std::vector<StructType*>::iterator i = m_structs.begin(); i != m_structs.end(); i++) in ~ShaderInterface()318 m_structs.reserve(m_structs.size()+1); in allocStruct()319 m_structs.push_back(new StructType(name)); in allocStruct()320 return *m_structs.back(); in allocStruct()337 …std::vector<StructType*>::const_iterator pos = std::find_if(m_structs.begin(), m_structs.end(), St… in findStruct()338 return pos != m_structs.end() ? *pos : DE_NULL; in findStruct()343 for (std::vector<StructType*>::const_iterator i = m_structs.begin(); i != m_structs.end(); i++) in getNamedStructs()
227 std::vector<StructType*> m_structs; member in deqp::gls::ub::ShaderInterface
188 const vector<glu::StructType*>& getStructs (void) const { return m_structs; } in getStructs()197 vector<glu::StructType*> m_structs; member in deqp::gles3::Functional::TransformFeedback::ProgramSpec210 for (vector<glu::StructType*>::iterator i = m_structs.begin(); i != m_structs.end(); i++) in ~ProgramSpec()216 m_structs.reserve(m_structs.size()+1); in createStruct()217 m_structs.push_back(new glu::StructType(name)); in createStruct()218 return m_structs.back(); in createStruct()
136 std::vector<glu::StructType*> m_structs; member in deqp::gles31::bb::ShaderInterface
244 for (std::vector<StructType*>::iterator i = m_structs.begin(); i != m_structs.end(); i++) in ~ShaderInterface()253 m_structs.reserve(m_structs.size()+1); in allocStruct()254 m_structs.push_back(new StructType(name)); in allocStruct()255 return *m_structs.back(); in allocStruct()272 …std::vector<StructType*>::const_iterator pos = std::find_if(m_structs.begin(), m_structs.end(), St… in findStruct()273 return pos != m_structs.end() ? *pos : DE_NULL; in findStruct()278 for (std::vector<StructType*>::const_iterator i = m_structs.begin(); i != m_structs.end(); i++) in getNamedStructs()