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Searched refs:m_targetVersion (Results 1 – 2 of 2) sorted by relevance

/external/deqp/modules/glshared/
DglsShaderLibraryCase.cpp345 , m_targetVersion (specification.targetVersion) in ShaderCase()
394 , m_targetVersion (specification.targetVersion) in ShaderCase()
524 DE_ASSERT(m_targetVersion == glu::GLSL_VERSION_100_ES); in init()
1164 const bool usesInout = usesShaderInoutQualifiers(m_targetVersion); in genVertexShader()
1168 res << glu::getGLSLVersionDeclaration(m_targetVersion) << "\n"; in genVertexShader()
1317 const bool usesInout = usesShaderInoutQualifiers(m_targetVersion); in genFragmentShader()
1320 const char* prec = supportsFragmentHighp(m_targetVersion) ? "highp" : "mediump"; in genFragmentShader()
1322 shader << glu::getGLSLVersionDeclaration(m_targetVersion) << "\n"; in genFragmentShader()
1373 const bool usesInout = usesShaderInoutQualifiers(m_targetVersion); in specializeVertexShader()
1440 const bool usesInout = usesShaderInoutQualifiers(m_targetVersion); in specializeFragmentShader()
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DglsShaderLibraryCase.hpp228 const glu::GLSLVersion m_targetVersion; member in deqp::gls::sl::ShaderCase