Searched refs:m_texScale (Results 1 – 5 of 5) sorted by relevance
/external/deqp/modules/gles3/functional/ |
D | es3fFboTestUtil.hpp | 131 tcu::Vec4 m_texScale; member in deqp::gles3::Functional::FboTestUtil::TextureCubeShader 152 tcu::Vec4 m_texScale; member in deqp::gles3::Functional::FboTestUtil::Texture2DArrayShader 174 tcu::Vec4 m_texScale; member in deqp::gles3::Functional::FboTestUtil::Texture3DShader
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D | es3fFboTestUtil.cpp | 455 , m_texScale (1.0f) in TextureCubeShader() 496 m_texScale = scale; in setTexScaleBias() 506 gl.uniform4fv(gl.getUniformLocation(program, "u_scale"), 1, m_texScale.getPtr()); in setUniforms() 593 , m_texScale (1.0f) in Texture2DArrayShader() 607 m_texScale = scale; in setTexScaleBias() 617 gl.uniform4fv (gl.getUniformLocation(program, "u_scale"), 1, m_texScale.getPtr()); in setUniforms() 701 , m_texScale (1.0f) in Texture3DShader() 715 m_texScale = scale; in setTexScaleBias() 725 gl.uniform4fv (gl.getUniformLocation(program, "u_scale"), 1, m_texScale.getPtr()); in setUniforms()
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/external/jmonkeyengine/engine/src/core-effects/Common/MatDefs/Water/ |
D | simple_water.frag | 17 uniform vec4 m_texScale; 65 vec4 disdis = texture2D(m_water_dudvmap, vec2(waterTex2 * m_texScale));
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/external/deqp/modules/gles31/functional/ |
D | es31fFboTestUtil.hpp | 101 tcu::Vec4 m_texScale; member in deqp::gles31::Functional::FboTestUtil::TextureCubeArrayShader
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D | es31fFboTestUtil.cpp | 302 , m_texScale (1.0f) in TextureCubeArrayShader() 349 m_texScale = scale; in setTexScaleBias() 360 gl.uniform4fv(gl.getUniformLocation(program, "u_scale"), 1, m_texScale.getPtr()); in setUniforms()
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