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Searched refs:m_textureType (Results 1 – 8 of 8) sorted by relevance

/external/deqp/modules/gles31/functional/
Des31fLayoutBindingTests.cpp842 const glw::GLenum m_textureType; member in deqp::gles31::Functional::__anona33a70510111::SamplerBindingRenderCase
858 , m_textureType (textureType) in SamplerBindingRenderCase()
900 m_context.getRenderContext().getFunctions().bindTexture(m_textureType, 0); in deinit()
982 gl.bindTexture(m_textureType, textureName); in initializeTexture()
983 gl.texParameteri(m_textureType, GL_TEXTURE_MIN_FILTER, GL_LINEAR); in initializeTexture()
985 switch (m_textureType) in initializeTexture()
991 glu::texImage2D(m_context.getRenderContext(), m_textureType, 0, GL_RGBA8, level.getAccess()); in initializeTexture()
999 glu::texImage3D(m_context.getRenderContext(), m_textureType, 0, GL_RGBA8, level.getAccess()); in initializeTexture()
1140 const glw::GLenum m_textureType; member in deqp::gles31::Functional::__anona33a70510111::ImageBindingRenderCase
1156 , m_textureType (textureType) in ImageBindingRenderCase()
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Des31fShaderImageLoadStoreTests.cpp1105 , m_textureType (textureType) in ImageStoreCase()
1110 void init (void) { checkTextureTypeExtensions(m_context.getContextInfo(), m_textureType); } in init()
1115 const TextureType m_textureType; member in deqp::gles31::Functional::__anon0a49b9df0111::ImageStoreCase
1125 const deUint32 textureTargetGL = getGLTextureTarget(m_textureType); in iterate()
1126 const IVec3& imageSize = defaultImageSize(m_textureType); in iterate()
1127 const int numSlicesOrFaces = m_textureType == TEXTURETYPE_CUBE ? 6 : imageSize.z(); in iterate()
1141 if (m_textureType == TEXTURETYPE_BUFFER) in iterate()
1147 setTextureStorage(glLog, m_textureType, internalFormatGL, imageSize, *textureBuf); in iterate()
1155 …extureType shaderImageType = m_singleLayerBind ? textureLayerType(m_textureType) : m_textureType; in iterate()
1233 LayeredImage reference (m_textureType, m_format, imageSize.x(), imageSize.y(), imageSize.z()); in iterate()
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Des31fTextureGatherTests.cpp1007 const TextureType m_textureType; member in deqp::gles31::Functional::__anon39ed81040111::TextureGatherCase
1046 , m_textureType (textureType) in TextureGatherCase()
1061 DE_ASSERT(m_textureType == TEXTURETYPE_CUBE || !(m_flags & GATHERCASE_DONT_SAMPLE_CUBE_CORNERS)); in TextureGatherCase()
1236 const deUint32 texTypeGL = getGLTextureType(m_textureType); in init()
1346 …Program>(new ShaderProgram(renderCtx, genProgramSources(m_gatherType, m_textureType, m_textureForm… in iterate()
1481 const IVec3 coordBits = m_textureType == TEXTURETYPE_2D ? IVec3(20,20,0) in verify()
1482 : m_textureType == TEXTURETYPE_CUBE ? IVec3(10,10,10) in verify()
1483 : m_textureType == TEXTURETYPE_2D_ARRAY ? IVec3(20,20,20) in verify()
1485 const IVec3 uvwBits = m_textureType == TEXTURETYPE_2D ? IVec3(7,7,0) in verify()
1486 : m_textureType == TEXTURETYPE_CUBE ? IVec3(6,6,0) in verify()
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/external/deqp/modules/gles3/stress/
Des3sSpecialFloatTests.cpp1032 const TextureType m_textureType; member in deqp::gles3::Stress::__anonc3de246b0111::TextureCase
1041 , m_textureType (texType) in TextureCase()
1083 if (m_textureType == TEXTURE_FLOAT) in init()
1106 else if (m_textureType == TEXTURE_DEPTH) in init()
1265 if (m_textureType == TEXTURE_FLOAT) in genVertexSource()
1267 else if (m_textureType == TEXTURE_DEPTH) in genVertexSource()
1275 if (m_textureType == TEXTURE_FLOAT) in genVertexSource()
1277 else if (m_textureType == TEXTURE_DEPTH) in genVertexSource()
1299 if (m_textureType == TEXTURE_FLOAT) in genFragmentSource()
1301 else if (m_textureType == TEXTURE_DEPTH) in genFragmentSource()
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/external/deqp/modules/glshared/
DglsLifetimeTests.cpp564 , m_textureType (ctx, "texture", &CallLogWrapper::glGenTextures, in ES2Types()
581 , m_texFboAtt (ctx, m_textureType, m_fboType) in ES2Types()
592 &m_bufferType, &m_textureType, &m_rboType, &m_fboType, &m_shaderType, &m_programType in ES2Types()
DglsLifetimeTests.hpp363 SimpleType m_textureType; member in deqp::gls::LifetimeTests::details::ES2Types
/external/deqp/modules/gles2/functional/
Des2fIntegerStateQueryTests.cpp1825 , m_textureType (textureType) in TextureBindingTestCase()
1837 gl.glBindTexture(m_textureType, texture); in test()
1849 const GLenum m_textureType; member in deqp::gles2::Functional::__anon4f4b7e190111::TextureBindingTestCase
/external/deqp/modules/gles3/functional/
Des3fIntegerStateQueryTests.cpp2408 , m_textureType (textureType) in TextureBindingTestCase()
2420 gl.glBindTexture(m_textureType, texture); in test()
2432 const GLenum m_textureType; member in deqp::gles3::Functional::__anon9400f6bb0111::TextureBindingTestCase