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Searched refs:mangledSwizzle (Results 1 – 1 of 1) sorted by relevance

/external/skia/src/gpu/gl/builders/
DGrGLShaderBuilder.cpp37 char mangledSwizzle[5]; in append_texture_lookup() local
46 mangledSwizzle[i] = alphaChar; in append_texture_lookup()
48 mangledSwizzle[i] ='\0'; in append_texture_lookup()
49 swizzle = mangledSwizzle; in append_texture_lookup()