/external/chromium-trace/trace-viewer/tracing/third_party/gl-matrix/spec/gl-matrix/ |
D | mat3-spec.js | 22 var mat3 = require("../../src/gl-matrix/mat3.js"); 52 result = mat3.normalFromMat4(out, matA); 62 result = mat3.normalFromMat4(out, matA); 75 result = mat3.normalFromMat4(out, matA); 92 result = mat3.fromQuat(out, q); 108 result = mat3.fromMat4(out, [ 1, 2, 3, 4, 123 beforeEach(function() { result = mat3.scale(out, matA, [2,2]); }); 133 beforeEach(function() { result = mat3.create(); }); 138 beforeEach(function() { result = mat3.clone(matA); }); 143 beforeEach(function() { result = mat3.copy(out, matA); }); [all …]
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D | quat-spec.js | 22 var mat3 = require("../../src/gl-matrix/mat3.js"); 154 matr = mat3.create(); 155 …mat3.transpose(matr, mat3.invert(matr, mat3.fromMat4(matr, mat4.lookAt(mat4.create(), [0, 0, 0], [… 168 matr = mat3.create(); 169 …mat3.transpose(matr, mat3.invert(matr, mat3.fromMat4(matr, mat4.lookAt(mat4.create(), [0, 0, 0], [… 182 matr = mat3.create(); 183 …mat3.transpose(matr, mat3.invert(matr, mat3.fromMat4(matr, mat4.lookAt(mat4.create(), [0, 0, 0], […
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/external/deqp/data/gles31/shaders/ |
D | arrays_of_arrays.test | 400 mat3[3][2] a = mat3[3][2] ( mat3[2] ( mat3( in0.x, in0.y, in0.z, 403 mat3( in0.z, in0.x, -in0.y, 407 mat3[2] ( mat3( -in0.z, -in0.z, in0.z, 410 mat3( in0.x, in0.y, in0.z, 414 mat3[2] ( mat3( in0.z, in0.x, -in0.y, 417 mat3( -in0.z, -in0.z, in0.z, 421 mat3 a0 = a[0][0]; 422 mat3 a1 = a[0][1]; 423 mat3 a2 = a[2][1]; 454 mat3 a = mat3( in0.x, in0.y, in0.z, [all …]
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D | linkage_tessellation_varying_types.test | 435 case mat3 437 desc "varying of type mat3" 441 …put mat3 in0 = [ mat3(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7, 9.9) | mat3(0.0, 1.0… 442 …put mat3 out0 = [ mat3(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7, 9.9) | mat3(0.0, 1.0… 447 out mediump mat3 vtx_var; 457 in mediump mat3 vtx_var[]; 458 out mediump mat3 tc_out[]; 468 in mediump mat3 tc_out[]; 469 out mediump mat3 te_out; 480 in mat3 te_out;
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D | linkage_geometry_varying_types.test | 379 case mat3 381 desc "varying of type mat3" 385 …put mat3 in0 = [ mat3(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7, 9.9) | mat3(0.0, 1.0… 386 …put mat3 out0 = [ mat3(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7, 9.9) | mat3(0.0, 1.0… 391 out mediump mat3 vtx_var; 401 in mediump mat3 vtx_var[]; 402 out mediump mat3 geo_var; 417 in mat3 geo_var;
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D | linkage_tessellation_uniform_types.test | 419 case mat3 421 desc "uniform of type mat3" 425 uniform mat3 val0 = [ mat3(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7, 9.9) ]; 426 uniform mat3 val1 = [ mat3(1.0, 1.5, 2.5, -1.0, 2.0, 1.0, 3.0, 4.0, -1.0) ]; 427 output mat3 out0 = [ mat3(0.75, 4.25, -4.5, -14.2, -21.65, -5.25, 20.21, -69.7, 7.9) ]; 440 out mediump mat3 tc_out[]; 450 in mediump mat3 tc_out[]; 451 out mediump mat3 te_out; 462 in mat3 te_out;
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D | linkage_tessellation_geometry_varying_types.test | 563 case mat3 565 desc "varying of type mat3" 570 …put mat3 in0 = [ mat3(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7, 9.9) | mat3(0.0, 1.0… 571 …put mat3 out0 = [ mat3(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7, 9.9) | mat3(0.0, 1.0… 576 out mediump mat3 vtx_var; 586 in mediump mat3 vtx_var[]; 587 out mediump mat3 tc_out[]; 597 in mediump mat3 tc_out[]; 598 out mediump mat3 te_out; 608 in mediump mat3 te_out[]; [all …]
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/external/deqp/data/gles3/shaders/ |
D | arrays.test | 340 mat3[3] a = mat3[3] ( mat3( in0.x, in0.y, in0.z, 343 mat3( in0.z, in0.x, -in0.y, 346 mat3( -in0.z, -in0.z, in0.z, 350 mat3 a0 = a[0]; 351 mat3 a1 = a[1]; 352 mat3 a2 = a[2]; 381 mat3[3] a = mat3[3] ( mat3( in0.x, in0.y, in0.z, 384 mat3( in0.z, in0.x, -in0.y, 387 mat3( -in0.z, -in0.z, in0.z, 391 mat3 a0 = a[0]; [all …]
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D | conversions.test | 6175 …mat3 out0 = [ mat3(0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0) | mat3(1.0, 0.0, 0.0, 0.0, 1.0, 0.… 6188 out0 = mat3(in0); 6391 …mat3 out0 = [ mat3(0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0) | mat3(1.0, 0.0, 0.0, 0.0, 1.0, 0.… 6404 out0 = mat3(in0); 6607 …mat3 out0 = [ mat3(0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0) | mat3(2.0, 0.0, 0.0, 0.0, 2.0, 0.… 6620 out0 = mat3(in0); 6823 …output mat3 out0 = [ mat3(1.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 1.0) | mat3(0.0, 0.0, 0.0, 0.0, … 6836 out0 = mat3(in0); 7043 …output mat3 out0 = [ mat3(1.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 1.0) | mat3(6.5, 32.0, 0.125, 12… 7056 out0 = mat3(in0); [all …]
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/external/chromium-trace/trace-viewer/tracing/third_party/gl-matrix/src/gl-matrix/ |
D | mat3.js | 27 var mat3 = {}; variable 34 mat3.create = function() { 55 mat3.fromMat4 = function(out, a) { 74 mat3.clone = function(a) { 95 mat3.copy = function(out, a) { 114 mat3.identity = function(out) { 134 mat3.transpose = function(out, a) { 166 mat3.invert = function(out, a) { 202 mat3.adjoint = function(out, a) { 225 mat3.determinant = function (a) { [all …]
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/external/eigen/test/ |
D | geo_orthomethods.cpp | 36 Matrix3 mat3; in orthomethods_3() local 37 mat3 << v0.normalized(), in orthomethods_3() 40 VERIFY(mat3.isUnitary()); in orthomethods_3() 44 mat3.setRandom(); in orthomethods_3() 48 mcross = mat3.colwise().cross(vec3); in orthomethods_3() 49 VERIFY_IS_APPROX(mcross.col(i), mat3.col(i).cross(vec3)); in orthomethods_3() 50 mcross = mat3.rowwise().cross(vec3); in orthomethods_3() 51 VERIFY_IS_APPROX(mcross.row(i), mat3.row(i).cross(vec3)); in orthomethods_3()
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/external/jmonkeyengine/engine/src/core-data/Common/ShaderLib/ |
D | Tangent.glsllib | 1 uniform mat3 g_NormalMatrix; 8 mat3 Tangent_GetBasis(){ 10 return mat3(wvTangent, wvBinormal, wvNormal);
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D | Hdr.glsllib | 21 const mat3 rgbToXyz = mat3( 26 const mat3 xyzToRgb = mat3(
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/external/deqp/data/gles2/shaders/ |
D | conversions.test | 3166 …mat3 out0 = [ mat3(0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0) | mat3(1.0, 0.0, 0.0, 0.0, 1.0, 0.… 3178 out0 = mat3(in0); 3232 …mat3 out0 = [ mat3(0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0) | mat3(1.0, 0.0, 0.0, 0.0, 1.0, 0.… 3244 out0 = mat3(in0); 3298 …output mat3 out0 = [ mat3(1.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 1.0) | mat3(0.0, 0.0, 0.0, 0.0, … 3310 out0 = mat3(in0); 3368 …output mat3 out0 = [ mat3(1.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 1.0) | mat3(6.5, 32.0, 0.125, 12… 3380 out0 = mat3(in0); 3411 …input mat3 in0 = [ mat3(1.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 1.0) | mat3(6.5, 32.0, 0.125, 12.5… 3433 …input mat3 in0 = [ mat3(1.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 1.0) | mat3(6.5, 32.0, 0.125, 12.5… [all …]
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/external/eigen/doc/snippets/ |
D | Tutorial_AdvancedInitialization_ThreeWays.cpp | 16 MatrixXd mat3(size, size); 17 mat3 << MatrixXd::Zero(size/2, size/2), MatrixXd::Identity(size/2, size/2), 19 std::cout << mat3 << std::endl;
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/external/jmonkeyengine/engine/src/test/jme3test/bullet/ |
D | TestCollisionShapeFactory.java | 59 private Material mat3; field in TestCollisionShapeFactory 90 myGeom.setMaterial(mat3); in simpleInitApp() 130 mat3 = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md"); in createMaterial() 131 mat3.setColor("Color", ColorRGBA.Yellow); in createMaterial()
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D | TestBrickWall.java | 70 Material mat3; field in TestBrickWall 158 floor.setMaterial(mat3); in initFloor() 179 mat3 = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md"); in initMaterial() 184 mat3.setTexture("ColorMap", tex3); in initMaterial()
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D | TestBrickTower.java | 80 Material mat3; field in TestBrickTower 185 floor.setMaterial(mat3); in initFloor() 206 mat3 = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md"); in initMaterial() 211 mat3.setTexture("ColorMap", tex3); in initMaterial()
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/external/jmonkeyengine/engine/src/core-effects/Common/MatDefs/Water/ |
D | simple_water.vert | 14 uniform mat3 g_NormalMatrix; 68 mat3 tbnMat = mat3(wvTangent, wvBinormal, wvNormal);
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D | Water.frag | 56 mat3 MatrixInverse(in mat3 inMatrix){ 58 mat3 T = transpose(inMatrix); 59 return mat3(cross(T[1], T[2]), 65 mat3 computeTangentFrame(in vec3 N, in vec3 P, in vec2 UV) { 72 mat3 M = mat3(dp1, dp2, cross(dp1, dp2)); 74 mat3 inverseM = MatrixInverse(M); 91 return mat3(T, B, N); 300 mat3 tangentFrame = computeTangentFrame(myNormal, eyeVecNorm, texC);
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/external/eigen/doc/ |
D | QuickReference.dox | 322 mat3 = mat1 + mat2; mat3 += mat1; 323 mat3 = mat1 - mat2; mat3 -= mat1;\endcode 327 mat3 = mat1 * s1; mat3 *= s1; mat3 = s1 * mat1; 328 mat3 = mat1 / s1; mat3 /= s1;\endcode 334 mat3 = mat1 * mat2; mat3 *= mat1; \endcode 566 mat3 = scalar * diag1 * mat1; 567 mat3 += scalar * mat1 * vec1.asDiagonal(); 568 mat3 = vec1.asDiagonal().inverse() * mat1 569 mat3 = mat1 * diag1.inverse() 694 mat1.triangularView<Upper>() = mat2 + mat3; // only the upper part is evaluated and referenced [all …]
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/external/jmonkeyengine/engine/src/test/jme3test/batching/ |
D | TestBatchNodeCluster.java | 64 Material mat3; field in TestBatchNodeCluster 89 mat3 = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md"); in simpleInitApp() 90 mat3.setColor("Color", ColorRGBA.White); in simpleInitApp() 91 mat3.setColor("GlowColor", ColorRGBA.Yellow.mult(10)); in simpleInitApp() 154 box.setMaterial(mat3); in randomGenerator()
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D | TestBatchNodeTower.java | 84 Material mat3; field in TestBatchNodeTower 199 floor.setMaterial(mat3); in initFloor() 220 mat3 = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md"); in initMaterial() 225 mat3.setTexture("ColorMap", tex3); in initMaterial()
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/external/jmonkeyengine/engine/src/terrain/Common/MatDefs/Terrain/ |
D | TerrainLighting.vert | 3 uniform mat3 g_NormalMatrix; 72 mat3 tbnMat = mat3(wvTangent, wvBinormal * -inTangent.w,wvNormal);
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/external/eigen/test/eigen2/ |
D | eigen2_geometry.cpp | 185 Matrix3 mat3 = Matrix3::Random(); in geometry() local 187 mat4 << mat3 , Vector3::Zero() , Vector4::Zero().transpose(); in geometry() 188 Transform3 tmat3(mat3), tmat4(mat4); in geometry() 414 mat3.setRandom(); in geometry() 418 mcross = mat3.colwise().cross(vec3); in geometry() 419 VERIFY_IS_APPROX(mcross.col(i), mat3.col(i).cross(vec3)); in geometry() 420 mcross = mat3.rowwise().cross(vec3); in geometry() 421 VERIFY_IS_APPROX(mcross.row(i), mat3.row(i).cross(vec3)); in geometry()
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