Searched refs:matrixLoop (Results 1 – 1 of 1) sorted by relevance
225 int matrixLoop; in cvReleaseGLCM() local235 for( matrixLoop = 0; matrixLoop < (*GLCM)->numMatrices; matrixLoop++ ) in cvReleaseGLCM()237 if( (*GLCM)->matrices[ matrixLoop ] ) in cvReleaseGLCM()239 cvFree( (*GLCM)->matrices[matrixLoop] ); in cvReleaseGLCM()240 cvFree( (*GLCM)->matrices + matrixLoop ); in cvReleaseGLCM()249 for( matrixLoop = 0; matrixLoop < (*GLCM)->numMatrices; matrixLoop++ ) in cvReleaseGLCM()251 cvFree( (*GLCM)->descriptors + matrixLoop ); in cvReleaseGLCM()366 int matrixLoop; in cvCreateGLCMDescriptors() local389 for( matrixLoop = 0; matrixLoop < destGLCM->numMatrices; matrixLoop ++ ) in cvCreateGLCMDescriptors()391 CV_CALL( destGLCM->descriptors[ matrixLoop ] = in cvCreateGLCMDescriptors()[all …]