Searched refs:maxDistance (Results 1 – 7 of 7) sorted by relevance
77 protected float maxDistance = 200; // 200 meters field in AudioNode538 return maxDistance; in getMaxDistance()556 public void setMaxDistance(float maxDistance) { in setMaxDistance() argument557 if (maxDistance < 0) { in setMaxDistance()561 this.maxDistance = maxDistance; in setMaxDistance()744 oc.write(maxDistance, "max_distance", 20); in write()778 maxDistance = ic.readFloat("max_distance", 20); in read()
58 protected float maxDistance = 40.0f; field in ChaseCamera294 if (targetDistance > maxDistance) { in zoomCamera()295 targetDistance = maxDistance; in zoomCamera()486 return maxDistance; in getMaxDistance()493 public void setMaxDistance(float maxDistance) { in setMaxDistance() argument494 this.maxDistance = maxDistance; in setMaxDistance()563 capsule.write(maxDistance, "maxDistance", 40); in write()574 maxDistance = ic.readFloat("maxDistance", 40); in read()
118 final float maxDistance = mRadius + otherRadius; in intersects() local120 final float maxDistance2 = (maxDistance * maxDistance); in intersects()
283 double maxDistance = Double.NEGATIVE_INFINITY; in getFarthestPoint() local293 if (distance > maxDistance) { in getFarthestPoint()294 maxDistance = distance; in getFarthestPoint()
130 const float maxDistance = tcu::length(p1 - p0) + maxPixelDistance; in pixelNearLineSegment() local132 if (tcu::length(pixelCenterPosition - p0) > maxDistance) in pixelNearLineSegment()134 if (tcu::length(pixelCenterPosition - p1) > maxDistance) in pixelNearLineSegment()
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