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Searched refs:maxInstancesPerDraw (Results 1 – 3 of 3) sorted by relevance

/external/skia/src/gpu/
DGrBatch.cpp68 int maxInstancesPerDraw = static_cast<int>(ibSize / (sizeof(uint16_t) * indicesPerInstance)); in init() local
72 maxInstancesPerDraw); in init()
DGrVertices.h104 int maxInstancesPerDraw) { in initInstanced() argument
121 fMaxInstancesPerDraw = maxInstancesPerDraw; in initInstanced()
DGrAADistanceFieldPathRenderer.cpp510 int maxInstancesPerDraw = flushInfo->fIndexBuffer->maxQuads(); in flush() local
513 kIndicesPerQuad, flushInfo->fInstancesToFlush, maxInstancesPerDraw); in flush()