Searched refs:maxTextureLayers (Results 1 – 2 of 2) sorted by relevance
154 glw::GLint maxTextureLayers = 0; in init() local158 gl.getIntegerv(GL_MAX_ARRAY_TEXTURE_LAYERS, &maxTextureLayers); in init()187 << "GL_MAX_ARRAY_TEXTURE_LAYERS = " << maxTextureLayers in init()207 …xTextureSize && testSizes3D[ndx].y() <= maxTextureSize && testSizes3D[ndx].z() <= maxTextureLayers) in init()211 const int d = (testSizes3D[ndx].z() < 0) ? (maxTextureLayers) : (testSizes3D[ndx].z()); in init()
1142 GLint maxTextureLayers = 0; in init() local1143 gl.getIntegerv(GL_MAX_ARRAY_TEXTURE_LAYERS, &maxTextureLayers); in init()1145 if (s_textureArraySize > maxTextureLayers) in init()