Searched refs:maxTotalLoopIterations (Results 1 – 2 of 2) sorted by relevance
2941 …static const int maxTotalLoopIterations = 2000; // If <loop iteration count> ** <loop nesting dept… in addShaderCompilationPerformanceCases() local2984 if (deFloatPow((float)numIterations, (float)nestingDepth) > (float)maxTotalLoopIterations) in addShaderCompilationPerformanceCases()
2961 …static const int maxTotalLoopIterations = 2000; // If <loop iteration count> ** <loop nesting dept… in addShaderCompilationPerformanceCases() local3004 if (deFloatPow((float)numIterations, (float)nestingDepth) > (float)maxTotalLoopIterations) in addShaderCompilationPerformanceCases()