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Searched refs:max_uniform_blocks (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/glsl/
Dlinker.cpp2328 const unsigned max_uniform_blocks[MESA_SHADER_TYPES] = { in check_resources() local
2375 if (blocks[i] > max_uniform_blocks[i]) { in check_resources()
2379 max_uniform_blocks[i]); in check_resources()