Searched refs:maxz (Results 1 – 2 of 2) sorted by relevance
285 float maxz = -Float.MAX_VALUE, minz = Float.MAX_VALUE; in getBoundingTube() local298 maxz = z > maxz ? z : maxz; in getBoundingTube()304 return new BoundingTube(radius, maxz - minz, center); in getBoundingTube()
536 float maxz = MAX2(dpdx, dpdy) * u_minify(texture->depth0, samp->view->u.tex.first_level); in compute_lambda_3d() local540 rho = MAX2(rho, maxz); in compute_lambda_3d()