Searched refs:maybeRestrict (Results 1 – 1 of 1) sorted by relevance
1411 const char* const maybeRestrict = m_restrictImages ? "restrict" : ""; in iterate() local1423 …"layout (" + shaderImageFormatStr + ", binding=0) " + maybeRestrict + " readonly uniform " + shade… in iterate()1424 …"layout (" + shaderImageFormatStr + ", binding=1) " + maybeRestrict + " writeonly uniform " + shad… in iterate()