Searched refs:multisampled (Results 1 – 5 of 5) sorted by relevance
40 colorbuffer contents are then resolved to non-multisampled renderbuffer
662 const bool multisampled = (args.numSamples != 0); in verifyTriangleGroupInterpolationWithInterpolator() local712 multisampled); in verifyTriangleGroupInterpolationWithInterpolator()717 …hts = interpolator.interpolate(triNdx, tcu::IVec2(x, y), viewportSize, multisampled, subPixelBits); in verifyTriangleGroupInterpolationWithInterpolator()2202 const bool multisampled = (args.numSamples != 0); in verifyTriangleGroupRasterization() local2244 multisampled); in verifyTriangleGroupRasterization()2356 const bool multisampled = args.numSamples != 0; in verifyLineGroupRasterization() local2358 if (multisampled) in verifyLineGroupRasterization()2377 const bool multisampled = args.numSamples != 0; in verifyLineGroupInterpolation() local2379 if (multisampled) in verifyLineGroupInterpolation()
84 sample_mask_in.sample_mask cases test gl_SampleMaskIn that with multisampled
438 ``resource_resolve`` resolves a multisampled resource into a non-multisampled
389 which isn't multisampled.