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Searched refs:multisampled (Results 1 – 5 of 5) sorted by relevance

/external/deqp/doc/testspecs/GLES3/
Dfunctional.fbo.msaa.txt40 colorbuffer contents are then resolved to non-multisampled renderbuffer
/external/deqp/modules/glshared/
DglsRasterizationTestUtil.cpp662 const bool multisampled = (args.numSamples != 0); in verifyTriangleGroupInterpolationWithInterpolator() local
712 multisampled); in verifyTriangleGroupInterpolationWithInterpolator()
717 …hts = interpolator.interpolate(triNdx, tcu::IVec2(x, y), viewportSize, multisampled, subPixelBits); in verifyTriangleGroupInterpolationWithInterpolator()
2202 const bool multisampled = (args.numSamples != 0); in verifyTriangleGroupRasterization() local
2244 multisampled); in verifyTriangleGroupRasterization()
2356 const bool multisampled = args.numSamples != 0; in verifyLineGroupRasterization() local
2358 if (multisampled) in verifyLineGroupRasterization()
2377 const bool multisampled = args.numSamples != 0; in verifyLineGroupInterpolation() local
2379 if (multisampled) in verifyLineGroupInterpolation()
/external/deqp/doc/testspecs/GLES31/
Dfunctional.shaders.sample_variables.txt84 sample_mask_in.sample_mask cases test gl_SampleMaskIn that with multisampled
/external/mesa3d/src/gallium/docs/source/
Dcontext.rst438 ``resource_resolve`` resolves a multisampled resource into a non-multisampled
Dscreen.rst389 which isn't multisampled.