Searched refs:nCharArray (Results 1 – 7 of 7) sorted by relevance
301 FX_INT32 nCharArray = m_pEdit->GetCharArray(); in GetThisAppearanceStream() local303 if (nCharArray > 0) in GetThisAppearanceStream()312 for (FX_INT32 i=1;i<nCharArray;i++) in GetThisAppearanceStream()314 sLine << rcClient.left + ((rcClient.right - rcClient.left)/nCharArray)*i << " " in GetThisAppearanceStream()316 << rcClient.left + ((rcClient.right - rcClient.left)/nCharArray)*i << " " in GetThisAppearanceStream()331 for (FX_INT32 i=1;i<nCharArray;i++) in GetThisAppearanceStream()333 sLine << rcClient.left + ((rcClient.right - rcClient.left)/nCharArray)*i << " " in GetThisAppearanceStream()335 << rcClient.left + ((rcClient.right - rcClient.left)/nCharArray)*i << " " in GetThisAppearanceStream()414 FX_INT32 nCharArray = m_pEdit->GetCharArray(); in DrawThisAppearance() local415 FX_SAFE_INT32 nCharArraySafe = nCharArray; in DrawThisAppearance()[all …]
61 void SetCharArray(FX_INT32 nCharArray);90 …LOAT GetCharArrayAutoFontSize(CPDF_Font* pFont, const CPDF_Rect& rcPlate, FX_INT32 nCharArray);119 FX_FLOAT GetCharArrayAutoFontSize(FX_INT32 nCharArray);
444 void SetCharArray(FX_INT32 nCharArray = 0)446 m_nCharArray = nCharArray;
348 virtual void SetCharArray(FX_INT32 nCharArray = 0) = 0;
1073 void CFX_Edit::SetCharArray(FX_INT32 nCharArray/* =0 */, FX_BOOL bPaint/* = TRUE*/) in SetCharArray() argument1075 m_pVT->SetCharArray(nCharArray); in SetCharArray()3383 FX_INT32 nCharArray = m_pVT->GetCharArray(); in IsTextFull() local3386 || (nCharArray>0 && nTotalWords >= nCharArray); in IsTextFull()
211 virtual void SetCharArray(FX_INT32 nCharArray = 0, FX_BOOL bPaint = TRUE) = 0;
585 void SetCharArray(FX_INT32 nCharArray = 0, FX_BOOL bPaint = TRUE);