Searched refs:nSumV (Results 1 – 1 of 1) sorted by relevance
1029 FX_FLOAT nSumV = 0.0f; in FindTextlineFlowDirection() local1041 nSumV += nVerticalMask[index]; in FindTextlineFlowDirection()1043 nSumV /= nEndV - nStartV; in FindTextlineFlowDirection()1053 if (nSumH - nSumV > 0.0f) { in FindTextlineFlowDirection()1056 if (nSumV - nSumH > 0.0f) { in FindTextlineFlowDirection()