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Searched refs:negateLocal (Results 1 – 12 of 12) sorted by relevance

/external/jmonkeyengine/engine/src/core-effects/com/jme3/water/
DSimpleWaterProcessor.java206 ray.setDirection(ray.getDirection().negateLocal()); in postQueue()
222 vect3.set(vect1.subtractLocal(vect2)).subtractLocal(loc).normalizeLocal().negateLocal(); in postQueue()
226 …nCam.setAxes(reflectionCam.getLeft().negateLocal(), reflectionCam.getUp(), reflectionCam.getDirect… in postQueue()
DWaterFilter.java156 ray.setDirection(ray.getDirection().negateLocal()); in preFrame()
174 ….vect3.set(vars.vect1.subtractLocal(vars.vect2)).subtractLocal(loc).normalizeLocal().negateLocal(); in preFrame()
180 …nCam.setAxes(reflectionCam.getLeft().negateLocal(), reflectionCam.getUp(), reflectionCam.getDirect… in preFrame()
/external/jmonkeyengine/engine/src/test/jme3test/bullet/
DPhysicsHoverControl.java154 … Vector3f counter = dir.project(linearVelocity).normalizeLocal().negateLocal().multLocal(1 - d); in prePhysicsTick()
163 linearVelocity.normalizeLocal().negateLocal(); in prePhysicsTick()
DTestHoveringTank.java231 camPos.negateLocal(); in updateCamera()
/external/jmonkeyengine/engine/src/core/com/jme3/scene/control/
DBillboardControl.java191 look.set(camera.getDirection()).negateLocal(); in rotateScreenAligned()
193 left.set(camera.getLeft()).negateLocal(); in rotateScreenAligned()
/external/jmonkeyengine/engine/src/core/com/jme3/math/
DPlane.java162 store.set(normal).negateLocal().multLocal(d * 2f); in reflect()
DVector2f.java448 public Vector2f negateLocal() { in negateLocal() method in Vector2f
DVector3f.java646 public Vector3f negateLocal() { in negateLocal() method in Vector3f
DVector4f.java584 public Vector4f negateLocal() { in negateLocal() method in Vector4f
/external/jmonkeyengine/engine/src/core/com/jme3/animation/
DBone.java380 worldBindInversePos.negateLocal(); in setBindingPose()
/external/jmonkeyengine/engine/src/core/com/jme3/collision/
DSweepSphere.java153 float c = temp1.negateLocal().lengthSquared() - 1f; in collideWithVertex()
/external/jmonkeyengine/engine/src/lwjgl/com/jme3/renderer/lwjgl/
DLwjglGL1Renderer.java542 pos = tempVec.set(dLight.getDirection()).negateLocal().normalizeLocal(); in setLighting()