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Searched refs:nestingDepth (Results 1 – 9 of 9) sorted by relevance

/external/deqp/modules/gles2/performance/
Des2pShaderCompilationCases.cpp540 …dWhitespaceAndComments, bool isVertexCase, LoopType type, int numLoopIterations, int nestingDepth);
698 …eID, InvalidityType invalidityType, bool , LoopType type, int numLoopIterations, int nestingDepth);
1140 …ring loopVertexTemplate (LoopType type, bool isVertexCase, int numLoopIterations, int nestingDepth) in loopVertexTemplate() argument
1173 for (int i = 0; i < nestingDepth; i++) in loopVertexTemplate()
1179 resultTemplate += string(nestingDepth + 1, '\t') + "value *= a_value${NAME_SPEC};\n"; in loopVertexTemplate()
1211 …ng loopFragmentTemplate (LoopType type, bool isVertexCase, int numLoopIterations, int nestingDepth) in loopFragmentTemplate() argument
1239 for (int i = 0; i < nestingDepth; i++) in loopFragmentTemplate()
1245 resultTemplate += string(nestingDepth + 1, '\t') + "value *= v_value${NAME_SPEC};\n"; in loopFragmentTemplate()
2272 …ddWhitespaceAndComments, bool isVertexCase, LoopType type, int numLoopIterations, int nestingDepth) in ShaderCompilerLoopCase() argument
2275 , m_nestingDepth (nestingDepth) in ShaderCompilerLoopCase()
[all …]
Des2pShaderOptimizationTests.cpp931 const int nestingDepth = callNestingDepths[nestDepthNdx]; in init() local
932 const string name = toString(nestingDepth) + "_nested" + caseShaderTypeSuffix; in init()
934 …oup->addChild(new FunctionInliningCase(m_context, name.c_str(), "", caseShaderType, nestingDepth)); in init()
/external/deqp/modules/gles3/performance/
Des3pShaderCompilationCases.cpp540 …dWhitespaceAndComments, bool isVertexCase, LoopType type, int numLoopIterations, int nestingDepth);
698 …eID, InvalidityType invalidityType, bool , LoopType type, int numLoopIterations, int nestingDepth);
1145 …ring loopVertexTemplate (LoopType type, bool isVertexCase, int numLoopIterations, int nestingDepth) in loopVertexTemplate() argument
1179 for (int i = 0; i < nestingDepth; i++) in loopVertexTemplate()
1185 resultTemplate += string(nestingDepth + 1, '\t') + "value *= a_value${NAME_SPEC};\n"; in loopVertexTemplate()
1217 …ng loopFragmentTemplate (LoopType type, bool isVertexCase, int numLoopIterations, int nestingDepth) in loopFragmentTemplate() argument
1247 for (int i = 0; i < nestingDepth; i++) in loopFragmentTemplate()
1253 resultTemplate += string(nestingDepth + 1, '\t') + "value *= v_value${NAME_SPEC};\n"; in loopFragmentTemplate()
2292 …ddWhitespaceAndComments, bool isVertexCase, LoopType type, int numLoopIterations, int nestingDepth) in ShaderCompilerLoopCase() argument
2295 , m_nestingDepth (nestingDepth) in ShaderCompilerLoopCase()
[all …]
Des3pShaderOptimizationTests.cpp942 const int nestingDepth = callNestingDepths[nestDepthNdx]; in init() local
943 const string name = toString(nestingDepth) + "_nested" + caseShaderTypeSuffix; in init()
945 …oup->addChild(new FunctionInliningCase(m_context, name.c_str(), "", caseShaderType, nestingDepth)); in init()
/external/lldb/tools/debugserver/source/MacOSX/
DMachVMMemory.cpp257 unsigned nestingDepth = 0; in GetRegionSizes()
267 …err = mach_vm_region_recurse(task, &address, &size, &nestingDepth, (vm_region_info_t)&info, &count… in GetRegionSizes()
282 nestingDepth++; in GetRegionSizes()
/external/clang/lib/AST/
DItaniumMangle.cpp3407 unsigned nestingDepth = FunctionTypeDepth.getDepth() - parmDepth; in mangleFunctionParam() local
3409 nestingDepth--; in mangleFunctionParam()
3411 if (nestingDepth == 0) { in mangleFunctionParam()
3414 Out << "fL" << (nestingDepth - 1) << 'p'; in mangleFunctionParam()
/external/eclipse-basebuilder/basebuilder-3.6.2/org.eclipse.releng.basebuilder/plugins/
Dorg.eclipse.jface_3.6.1.M20100825-0800.jarMETA-INF/MANIFEST.MF META-INF/ECLIPSEF.SF META-INF/ECLIPSEF ...
Dorg.eclipse.ui.workbench_3.6.1.M20101117-0800.jarMETA-INF/MANIFEST.MF META-INF/ECLIPSEF.SF META-INF/ECLIPSEF ...
Dorg.eclipse.jdt.core_3.6.2.v_A76_R36x.jarMETA-INF/MANIFEST.MF META-INF/ECLIPSEF.SF META-INF/ECLIPSEF ...