Searched refs:newLandBlk (Results 1 – 1 of 1) sorted by relevance
1923 BlockT *newLandBlk = preBranchBlk; in addLoopEndbranchBlock() local1926 newLandBlk); in addLoopEndbranchBlock()1928 preExitingBlk->addSuccessor(newLandBlk); in addLoopEndbranchBlock()1954 newLandBlk); in addLoopEndbranchBlock()1956 curExitingBlk->addSuccessor(newLandBlk); in addLoopEndbranchBlock()1993 return newLandBlk; in addLoopEndbranchBlock()2385 BlockT *newLandBlk = landBlk; in recordLoopLandBlock() local2387 newLandBlk = funcRep->CreateMachineBasicBlock(); in recordLoopLandBlock()2388 funcRep->push_back(newLandBlk); //insert to function in recordLoopLandBlock()2389 newLandBlk->addSuccessor(landBlk); in recordLoopLandBlock()[all …]