Searched refs:newShaderTypes (Results 1 – 1 of 1) sorted by relevance
1212 const glu::ShaderType newShaderTypes[] = in init() local1221 for (int shaderTypeNdx = 0; shaderTypeNdx < DE_LENGTH_OF_ARRAY(newShaderTypes); shaderTypeNdx++) in init()1222 addChild(new PackSnorm2x16Case(m_context, newShaderTypes[shaderTypeNdx], glu::Precision(prec))); in init()1226 for (int shaderTypeNdx = 0; shaderTypeNdx < DE_LENGTH_OF_ARRAY(newShaderTypes); shaderTypeNdx++) in init()1227 addChild(new UnpackSnorm2x16Case(m_context, newShaderTypes[shaderTypeNdx])); in init()1232 for (int shaderTypeNdx = 0; shaderTypeNdx < DE_LENGTH_OF_ARRAY(newShaderTypes); shaderTypeNdx++) in init()1233 addChild(new PackUnorm2x16Case(m_context, newShaderTypes[shaderTypeNdx], glu::Precision(prec))); in init()1237 for (int shaderTypeNdx = 0; shaderTypeNdx < DE_LENGTH_OF_ARRAY(newShaderTypes); shaderTypeNdx++) in init()1238 addChild(new UnpackUnorm2x16Case(m_context, newShaderTypes[shaderTypeNdx])); in init()1241 for (int shaderTypeNdx = 0; shaderTypeNdx < DE_LENGTH_OF_ARRAY(newShaderTypes); shaderTypeNdx++) in init()[all …]