Searched refs:new_inputs (Results 1 – 3 of 3) sorted by relevance
275 vtx->new_inputs = ~0; in _tnl_invalidate_vertex_state()286 vtx->new_inputs = ~0; in invalidate_funcs()300 vtx->new_inputs = ~0; in _tnl_install_attrs()367 vtx->new_inputs |= newinputs; in _tnl_invalidate_vertices()
331 GLuint new_inputs);360 GLuint new_inputs; member
241 tnl->clipspace.new_inputs |= VERT_BIT_POS; in intel_run_render()