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/external/mesa3d/src/glsl/
Dir_clone.cpp232 ir_texture *new_tex = new(mem_ctx) ir_texture(this->op); in clone() local
233 new_tex->type = this->type; in clone()
235 new_tex->sampler = this->sampler->clone(mem_ctx, ht); in clone()
237 new_tex->coordinate = this->coordinate->clone(mem_ctx, ht); in clone()
239 new_tex->projector = this->projector->clone(mem_ctx, ht); in clone()
241 new_tex->shadow_comparitor = this->shadow_comparitor->clone(mem_ctx, ht); in clone()
245 new_tex->offset = this->offset->clone(mem_ctx, ht); in clone()
251 new_tex->lod_info.bias = this->lod_info.bias->clone(mem_ctx, ht); in clone()
256 new_tex->lod_info.lod = this->lod_info.lod->clone(mem_ctx, ht); in clone()
259 new_tex->lod_info.grad.dPdx = this->lod_info.grad.dPdx->clone(mem_ctx, ht); in clone()
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