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Searched refs:noiseDepth (Results 1 – 2 of 2) sorted by relevance

/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/textures/
DTextureGeneratorClouds.java74 int noiseDepth = ((Number) tex.getFieldValue("noisedepth")).intValue(); in generate() local
93 ….NoiseFunctions.turbulence(texvec[0], texvec[1], texvec[2], noisesize, noiseDepth, noiseBasis, isH… in generate()
108 ….NoiseFunctions.turbulence(texvec[1], texvec[0], texvec[2], noisesize, noiseDepth, noiseBasis, isH… in generate()
109 ….NoiseFunctions.turbulence(texvec[1], texvec[2], texvec[0], noisesize, noiseDepth, noiseBasis, isH… in generate()
DNoiseGenerator.java509 …public static float noise(float x, float y, float z, float noiseSize, int noiseDepth, int noiseBas… in noise() argument
532 …public static float turbulence(float x, float y, float z, float noiseSize, int noiseDepth, int noi… in turbulence() argument
552 for (int i = 0; i <= noiseDepth; ++i, amp *= 0.5, fscale *= 2) { in turbulence()
560 sum *= (float) (1 << noiseDepth) / (float) ((1 << noiseDepth + 1) - 1); in turbulence()