Searched refs:noiseDepth (Results 1 – 2 of 2) sorted by relevance
/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/textures/ |
D | TextureGeneratorClouds.java | 74 int noiseDepth = ((Number) tex.getFieldValue("noisedepth")).intValue(); in generate() local 93 ….NoiseFunctions.turbulence(texvec[0], texvec[1], texvec[2], noisesize, noiseDepth, noiseBasis, isH… in generate() 108 ….NoiseFunctions.turbulence(texvec[1], texvec[0], texvec[2], noisesize, noiseDepth, noiseBasis, isH… in generate() 109 ….NoiseFunctions.turbulence(texvec[1], texvec[2], texvec[0], noisesize, noiseDepth, noiseBasis, isH… in generate()
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D | NoiseGenerator.java | 509 …public static float noise(float x, float y, float z, float noiseSize, int noiseDepth, int noiseBas… in noise() argument 532 …public static float turbulence(float x, float y, float z, float noiseSize, int noiseDepth, int noi… in turbulence() argument 552 for (int i = 0; i <= noiseDepth; ++i, amp *= 0.5, fscale *= 2) { in turbulence() 560 sum *= (float) (1 << noiseDepth) / (float) ((1 << noiseDepth + 1) - 1); in turbulence()
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