Searched refs:normalMap1 (Results 1 – 7 of 7) sorted by relevance
164 Texture normalMap1 = assetManager.loadTexture("Textures/Terrain/splat/dirt_normal.png"); in makeTerrain() local165 normalMap1.setWrap(WrapMode.Repeat); in makeTerrain()
158 Texture normalMap1 = assetManager.loadTexture("Textures/Terrain/splat/dirt_normal.png"); in createTerrain() local159 normalMap1.setWrap(WrapMode.Repeat); in createTerrain()
142 Texture normalMap1 = assetManager.loadTexture("Textures/Terrain/splat/dirt_normal.png"); in simpleInitApp() local143 normalMap1.setWrap(WrapMode.Repeat); in simpleInitApp()
128 Texture normalMap1 = assetManager.loadTexture("Textures/Terrain/splat/dirt_normal.png"); in createMap() local129 normalMap1.setWrap(WrapMode.Repeat); in createMap()
246 Texture normalMap1 = assetManager.loadTexture("Textures/Terrain/splat/dirt_normal.png");247 normalMap1.setWrap(WrapMode.Repeat);
269 Texture normalMap1 = assetManager.loadTexture("Textures/Terrain/splat/dirt_normal.png"); in createTerrain() local270 normalMap1.setWrap(WrapMode.Repeat); in createTerrain()
263 Texture normalMap1 = assetManager.loadTexture("Textures/Terrain/splat/dirt_normal.png"); in createTerrain() local264 normalMap1.setWrap(WrapMode.Repeat); in createTerrain()