Searched refs:normalMap2 (Results 1 – 7 of 7) sorted by relevance
/external/jmonkeyengine/engine/src/test/jme3test/light/ |
D | TestSpotLightTerrain.java | 166 Texture normalMap2 = assetManager.loadTexture("Textures/Terrain/splat/road_normal.png"); in makeTerrain() local 167 normalMap2.setWrap(WrapMode.Repeat); in makeTerrain() 169 matTerrain.setTexture("NormalMap_1", normalMap2); in makeTerrain() 170 matTerrain.setTexture("NormalMap_2", normalMap2); in makeTerrain() 171 matTerrain.setTexture("NormalMap_4", normalMap2); in makeTerrain()
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/external/jmonkeyengine/engine/src/test/jme3test/post/ |
D | TestDepthOfField.java | 160 Texture normalMap2 = assetManager.loadTexture("Textures/Terrain/splat/road_normal.png"); in createTerrain() local 161 normalMap2.setWrap(WrapMode.Repeat); in createTerrain() 163 matRock.setTexture("NormalMap_1", normalMap2); in createTerrain() 164 matRock.setTexture("NormalMap_2", normalMap2); in createTerrain()
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/external/jmonkeyengine/engine/src/test/jme3test/water/ |
D | TestPostWater.java | 248 Texture normalMap2 = assetManager.loadTexture("Textures/Terrain/splat/road_normal.png"); 249 normalMap2.setWrap(WrapMode.Repeat); 251 matRock.setTexture("NormalMap_1", normalMap2); 252 matRock.setTexture("NormalMap_2", normalMap2);
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/external/jmonkeyengine/engine/src/test/jme3test/terrain/ |
D | TerrainTestReadWrite.java | 130 Texture normalMap2 = assetManager.loadTexture("Textures/Terrain/splat/road_normal.png"); in createMap() local 131 normalMap2.setWrap(WrapMode.Repeat); in createMap() 133 matTerrain.setTexture("NormalMap_1", normalMap2); in createMap() 134 matTerrain.setTexture("NormalMap_2", normalMap2); in createMap()
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D | TerrainTestAdvanced.java | 144 Texture normalMap2 = assetManager.loadTexture("Textures/Terrain/splat/road_normal.png"); in simpleInitApp() local 145 normalMap2.setWrap(WrapMode.Repeat); in simpleInitApp()
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/external/jmonkeyengine/engine/src/test/jme3test/bullet/ |
D | TestHoveringTank.java | 271 Texture normalMap2 = assetManager.loadTexture("Textures/Terrain/splat/road_normal.png"); in createTerrain() local 272 normalMap2.setWrap(WrapMode.Repeat); in createTerrain() 274 matRock.setTexture("NormalMap_1", normalMap2); in createTerrain() 275 matRock.setTexture("NormalMap_2", normalMap2); in createTerrain()
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D | TestWalkingChar.java | 265 Texture normalMap2 = assetManager.loadTexture("Textures/Terrain/splat/road_normal.png"); in createTerrain() local 266 normalMap2.setWrap(WrapMode.Repeat); in createTerrain() 268 matRock.setTexture("NormalMap_1", normalMap2); in createTerrain() 269 matRock.setTexture("NormalMap_2", normalMap2); in createTerrain()
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