Searched refs:normal_sum (Results 1 – 1 of 1) sorted by relevance
410 float normal_sum[2], r; in shift() local414 normal_sum[0] = prev_normal[0] + next_normal[0]; in shift()415 normal_sum[1] = prev_normal[1] + next_normal[1]; in shift()425 points_shifted[i][0] = points[i][0] + k * normal_sum[0]; in shift()426 points_shifted[i][1] = points[i][1] + k * normal_sum[1]; in shift()