/external/jmonkeyengine/engine/src/core/com/jme3/effect/shapes/ |
D | EmitterMeshVertexShape.java | 26 protected List<List<Vector3f>> normals; field in EmitterMeshVertexShape 52 this.normals = new ArrayList<List<Vector3f>>(meshes.size()); in setMeshes() 72 List<Vector3f> normals = new ArrayList<Vector3f>(vertToNormalMap.size()); in setMeshes() local 75 normals.add(entry.getValue().normalizeLocal()); in setMeshes() 78 this.normals.add(normals); in setMeshes() 107 normal.set(normals.get(meshIndex).get(vertIndex)); in getRandomPointAndNormal() 124 if (this.normals != null) { in deepClone() 125 clone.normals = new ArrayList<List<Vector3f>>(normals.size()); in deepClone() 126 for (List<Vector3f> list : normals) { in deepClone() 131 clone.normals.add(vectorList); in deepClone() [all …]
|
D | EmitterMeshFaceShape.java | 35 this.normals = new ArrayList<List<Vector3f>>(meshes.size()); in setMeshes() 40 List<Vector3f> normals = new ArrayList<Vector3f>(mesh.getTriangleCount()); in setMeshes() local 46 …normals.add(FastMath.computeNormal(vertexTable[indices[0]], vertexTable[indices[1]], vertexTable[i… in setMeshes() 49 this.normals.add(normals); in setMeshes() 95 normal.set(normals.get(meshIndex).get(faceIndex)); in getRandomPointAndNormal()
|
/external/mesa3d/src/gallium/state_trackers/vega/ |
D | bezier.c | 445 float normals[3][2]; in make_circle() local 452 normals[0][0] = b->y2 - b->y1; in make_circle() 453 normals[0][1] = b->x1 - b->x2; in make_circle() 454 dist = sqrt(normals[0][0]*normals[0][0] + normals[0][1]*normals[0][1]); in make_circle() 457 normals[0][0] /= dist; in make_circle() 458 normals[0][1] /= dist; in make_circle() 460 normals[2][0] = b->y4 - b->y3; in make_circle() 461 normals[2][1] = b->x3 - b->x4; in make_circle() 462 dist = sqrt(normals[2][0]*normals[2][0] + normals[2][1]*normals[2][1]); in make_circle() 465 normals[2][0] /= dist; in make_circle() [all …]
|
/external/jmonkeyengine/engine/src/core/com/jme3/scene/shape/ |
D | StripBox.java | 150 float[] normals = new float[8 * 3]; in duUpdateGeometryNormals() local 158 normals[i * 3 + 0] = norm.x; in duUpdateGeometryNormals() 159 normals[i * 3 + 1] = norm.x; in duUpdateGeometryNormals() 160 normals[i * 3 + 2] = norm.x; in duUpdateGeometryNormals() 163 setBuffer(Type.Normal, 3, BufferUtils.createFloatBuffer(normals)); in duUpdateGeometryNormals()
|
D | Surface.java | 126 float[] normals = new float[vertices.length * 3]; in buildSurface() local 130 normals[arrayIndex++] = n.x; in buildSurface() 131 normals[arrayIndex++] = n.y; in buildSurface() 132 normals[arrayIndex++] = n.z; in buildSurface() 137 this.setBuffer(VertexBuffer.Type.Normal, 3, normals); in buildSurface()
|
/external/jmonkeyengine/engine/src/tools/jme3tools/converters/model/ |
D | FloatToFixed.java | 63 VertexBuffer normals = mesh.getBuffer(Type.Normal); in convertToFixed() local 86 fb = (FloatBuffer) normals.getData(); in convertToFixed() 91 normals = new VertexBuffer(Type.Normal); in convertToFixed() 92 normals.setupData(Usage.Static, 3, Format.Byte, bb); in convertToFixed() 93 normals.setNormalized(true); in convertToFixed() 95 mesh.setBuffer(normals); in convertToFixed()
|
/external/replicaisland/src/com/replica/replicaisland/ |
D | SolidSurfaceComponent.java | 87 final FixedSizeArray<Vector2> normals = mNormals; in update() local 118 normal.set(normals.get(x)); in update()
|
/external/replicaisland/ |
D | README.TXT | 32 res/raw/collision.bin: This is the raw collision data. Line segments and normals. 34 …osed paths and produce a text layer describing them as line segments and normals, organized by til…
|
/external/mesa3d/src/gallium/docs/source/ |
D | pipeline.txt | 8 generics (normals, ]
|
/external/mesa3d/src/mesa/tnl/ |
D | NOTES | 80 1/length values for display list normals. Doing so is
|
/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/meshes/ |
D | MeshHelper.java | 255 Vector3f[] normals = normalList.toArray(new Vector3f[normalList.size()]); in toMesh() local 288 … normalsBuffer.setupData(Usage.Stream, 3, Format.Float, BufferUtils.createFloatBuffer(normals)); in toMesh()
|
/external/jmonkeyengine/engine/src/core-effects/Common/MatDefs/Water/ |
D | Water.frag | 43 // Modifies 4 sampled normals. Increase first values to have more
|
D | Water15.frag | 48 // Modifies 4 sampled normals. Increase first values to have more
|
/external/mesa3d/docs/ |
D | VERSIONS | 33 more FPE-prevention checks (0-length normals are OK)
|
/external/skia/src/animator/ |
D | SkAnimateSchema.xsd | 1414 towards white or black depending on the normals of the path contour, giving
|
/external/e2fsprogs/po/ |
D | ca.po | 505 msgstr "mapa de nodes-i de fitxers normals"
|