Searched refs:nr_inputs (Results 1 – 7 of 7) sorted by relevance
66 unsigned nr_inputs; in draw_pt_fetch_prepare() local87 nr_inputs = MIN2(vs_input_count, draw->pt.nr_vertex_elements + num_extra_inputs); in draw_pt_fetch_prepare()89 for (i = 0; i < nr_inputs; i++) { in draw_pt_fetch_prepare()
288 vsvg->temp_vertex_stride = MAX2(key->nr_inputs, in draw_vs_create_variant_generic()293 fetch.nr_elements = key->nr_inputs; in draw_vs_create_variant_generic()295 for (i = 0; i < key->nr_inputs; i++) { in draw_vs_create_variant_generic()
93 fse->key.nr_inputs = num_vs_inputs; in fse_prepare()96 fse->key.nr_inputs); /* inputs - fetch from api format */ in fse_prepare()
65 unsigned nr_inputs:8; member
93 GLuint nr_inputs; member
312 c->nr_inputs = 0; in brw_vs_alloc_regs()315 c->nr_inputs++; in brw_vs_alloc_regs()323 if (c->nr_inputs == 0) in brw_vs_alloc_regs()390 c->prog_data.urb_read_length = (c->nr_inputs + 1) / 2; in brw_vs_alloc_regs()401 attributes_in_vue = MAX2(c->prog_data.vue_map.num_slots, c->nr_inputs); in brw_vs_alloc_regs()
83 unsigned nr_inputs, in lp_setup_alloc_triangle() argument87 unsigned input_array_sz = NUM_CHANNELS * (nr_inputs + 1) * sizeof(float); in lp_setup_alloc_triangle()