Searched refs:numDefined (Results 1 – 2 of 2) sorted by relevance
345 int numDefined = 0; in WriteHashDigests() local349 numDefined++; in WriteHashDigests()350 if (numDefined == 0) in WriteHashDigests()354 if (numDefined == digestsDefined.Size()) in WriteHashDigests()507 void COutArchive::WriteAlignedBoolHeader(const CBoolVector &v, int numDefined, Byte type, unsigned … in WriteAlignedBoolHeader() argument509 const unsigned bvSize = (numDefined == v.Size()) ? 0 : Bv_GetSizeInBytes(v); in WriteAlignedBoolHeader()510 const UInt64 dataSize = (UInt64)numDefined * itemSize + bvSize + 2; in WriteAlignedBoolHeader()515 if (numDefined == v.Size()) in WriteAlignedBoolHeader()527 int numDefined = 0; in WriteUInt64DefVector() local532 numDefined++; in WriteUInt64DefVector()[all …]
98 void WriteAlignedBoolHeader(const CBoolVector &v, int numDefined, Byte type, unsigned itemSize);